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New DM with campaign anxiety
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<blockquote data-quote="Rune" data-source="post: 8519712" data-attributes="member: 67"><p>Briefly:</p><p></p><p>First, <em>do not stress about it!</em> You do not have to be a perfect DM. You don’t even need to be a good one. <em>No one</em> starts out as a good DM. Making mistakes is part of the process of learning to be a good DM. Trying things out is part of the process. Not everything will work. Figure out what doesn’t and why it doesn’t. Keep in mind that every group dynamic is different and learning what works for each group is a trial-and-error process no matter your experience. </p><p></p><p>Second, <em>do not worry about plot!</em> That is <em>not</em> your job! <em>Your</em> job is to give the <em>players</em> the pieces to make <em>their own</em> plot. What you need is factions, villains, and even allies with agendas, motives, and the means to act on them. And <em>lots</em> of plot hooks. If you’ve got those things, everything else will fall into place. The players will bite on something, and the things they ignore will advance their agendas unhindered. </p><p></p><p>Less briefly:</p><p></p><p>If you’d like some more advice of this nature, you might find <a href="https://www.enworld.org/threads/full-time-dm-part-time-prep.316091/#post-5768778" target="_blank">this thread</a> helpful. It is aimed at a low-prep style, but contains much I would consider sound advice for any DM (of any experience level). Including expanded reasoning on both of the above points.</p></blockquote><p></p>
[QUOTE="Rune, post: 8519712, member: 67"] Briefly: First, [I]do not stress about it![/I] You do not have to be a perfect DM. You don’t even need to be a good one. [I]No one[/I] starts out as a good DM. Making mistakes is part of the process of learning to be a good DM. Trying things out is part of the process. Not everything will work. Figure out what doesn’t and why it doesn’t. Keep in mind that every group dynamic is different and learning what works for each group is a trial-and-error process no matter your experience. Second, [I]do not worry about plot![/I] That is [I]not[/I] your job! [I]Your[/I] job is to give the [I]players[/I] the pieces to make [I]their own[/I] plot. What you need is factions, villains, and even allies with agendas, motives, and the means to act on them. And [I]lots[/I] of plot hooks. If you’ve got those things, everything else will fall into place. The players will bite on something, and the things they ignore will advance their agendas unhindered. Less briefly: If you’d like some more advice of this nature, you might find [URL='https://www.enworld.org/threads/full-time-dm-part-time-prep.316091/#post-5768778']this thread[/URL] helpful. It is aimed at a low-prep style, but contains much I would consider sound advice for any DM (of any experience level). Including expanded reasoning on both of the above points. [/QUOTE]
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