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New DN rant -- The Faithless
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<blockquote data-quote="The Dungeon Nazi" data-source="post: 200260" data-attributes="member: 4520"><p>The Athar faction -- somewhere in F&P or MotP?</p><p></p><p>I told him that the PC would have to be crazy to believe that there was never a Time of Troubles and that divine magic doesn't come from anywhere in particular. His response was that it was just a case of not feeling a particular attachment to any one god.</p><p></p><p>And yes, I understand the illogic behind not researching anything about the setting, discounting any explanation offered and huffing at "Because I said so." Perhaps I just don't have the time or energy to go into explaining the Realms to him on a deep enough level to convince him of anything, especially when I've handed him books and said, "Read this."?</p><p></p><p>As for the deal-striking, there's a section of "Running the Realms" in the FRCS dealing with players who die without a patron god. PC dies, and I roll a d10 to determine how many days he has to get raised before Kelemvor takes his soul and traps it in the Wall of the Faithless forever. To avoid having to deal with that time limit, the PC can choose a god upon death and become raised by all normal means from that point forward. It's all part of the "never punish a player for not having written down a patron deity" policy.</p></blockquote><p></p>
[QUOTE="The Dungeon Nazi, post: 200260, member: 4520"] The Athar faction -- somewhere in F&P or MotP? I told him that the PC would have to be crazy to believe that there was never a Time of Troubles and that divine magic doesn't come from anywhere in particular. His response was that it was just a case of not feeling a particular attachment to any one god. And yes, I understand the illogic behind not researching anything about the setting, discounting any explanation offered and huffing at "Because I said so." Perhaps I just don't have the time or energy to go into explaining the Realms to him on a deep enough level to convince him of anything, especially when I've handed him books and said, "Read this."? As for the deal-striking, there's a section of "Running the Realms" in the FRCS dealing with players who die without a patron god. PC dies, and I roll a d10 to determine how many days he has to get raised before Kelemvor takes his soul and traps it in the Wall of the Faithless forever. To avoid having to deal with that time limit, the PC can choose a god upon death and become raised by all normal means from that point forward. It's all part of the "never punish a player for not having written down a patron deity" policy. [/QUOTE]
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