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New Dragon Article: Ecology of the Fire Archon
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<blockquote data-quote="Scribble" data-source="post: 3971746" data-attributes="member: 23977"><p>Not really. 4e seems to be trying to cut back on celestial beings for the sake of celestial beings. Warrior Angel, and Guardian Angel would each serve a role. Separate roles, instead of the same one with a different paint job.</p><p></p><p></p><p></p><p>The gnostic history is the best case. They're another word for "angels" or "demons" or "devils" or "asuras" or "devas" or "daemons" or "demodands." In other words, all things that are of the unseen world of the gods...</p><p></p><p>But the gnostic history isn't the only case. The term in general echoes the Greek from which it comes as a nobility, as a high-rank, as something higher up the chain than you...</p></blockquote><p></p><p>They are creatures from the outer planes. The greek use seems less of a match.</p><p></p><p></p><p></p><p>The creator god is the antithesis of the true god. (in Gnostic beliefs.) The Para-elementals were/are the antithesis of the D&D gods. </p><p></p><p>Archons fighting gods seems a lot more in line with the source then Archons suddenly serving gods.</p><p></p><p></p><p></p><p>Because the dog headed Archon had already lost traction. It was done, and will always be the dog headed angel thing. That was its traction really.</p><p></p><p>This new being has a new chance to create traction. </p><p></p><p>Archons in gnostic belief are celestials that serve the antithesis of the true gods.</p><p></p><p>Archons in 3e are celestial beings that serve the gods.</p><p></p><p>Archons in 4e are celestial beings that were created by the antihesis of the D&D gods. </p><p></p><p>So what that they continue the story and say the antithesis lost? </p><p></p><p></p><p></p><p>They do. See above. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If halflings had mend powers and faught with laser swords calling them Jedi would be appropriate. Just like calling a celestial being created to serve the antithesis of the D&D gods Archons is appropriate.</p><p>[/QUOTE]</p>
[QUOTE="Scribble, post: 3971746, member: 23977"] Not really. 4e seems to be trying to cut back on celestial beings for the sake of celestial beings. Warrior Angel, and Guardian Angel would each serve a role. Separate roles, instead of the same one with a different paint job. The gnostic history is the best case. They're another word for "angels" or "demons" or "devils" or "asuras" or "devas" or "daemons" or "demodands." In other words, all things that are of the unseen world of the gods... But the gnostic history isn't the only case. The term in general echoes the Greek from which it comes as a nobility, as a high-rank, as something higher up the chain than you... [/quote] They are creatures from the outer planes. The greek use seems less of a match. The creator god is the antithesis of the true god. (in Gnostic beliefs.) The Para-elementals were/are the antithesis of the D&D gods. Archons fighting gods seems a lot more in line with the source then Archons suddenly serving gods. Because the dog headed Archon had already lost traction. It was done, and will always be the dog headed angel thing. That was its traction really. This new being has a new chance to create traction. Archons in gnostic belief are celestials that serve the antithesis of the true gods. Archons in 3e are celestial beings that serve the gods. Archons in 4e are celestial beings that were created by the antihesis of the D&D gods. So what that they continue the story and say the antithesis lost? They do. See above. :) If halflings had mend powers and faught with laser swords calling them Jedi would be appropriate. Just like calling a celestial being created to serve the antithesis of the D&D gods Archons is appropriate. [/QUOTE]
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New Dragon Article: Ecology of the Fire Archon
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