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New Dragon Article: Ecology of the Fire Archon
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<blockquote data-quote="kennew142" data-source="post: 3971750" data-attributes="member: 18490"><p>Just for the record, demodands were very major players in the Shackled City adventure path. I am led to believe that this was a fairly popular adventure. They also make an appearance in Age of Worms.</p><p></p><p>I guess everyone has their own preferences in campaign design and playing style, so we'll never come to an agreement here. As for myself, I have never used any of the clestials in any game I've ever run. My campaigns are about the player characters, humans and human-like mortals, facing down the forces of evil. I don't run campaigns in which evil PCs storm the vaults of heaven, nor where the PCs work as side-kicks to ubercelestials who are fighting the forces of darkness. The focus of the campaign has always been on the PCs.</p><p></p><p>I'm not saying that powerful celestials don't have a place in the background of some campaigns. I'm just saying that I've never found them <em>useful </em> as a creature type in any game I've run. I like the PCs to feel like they're the only thing standing between humanity and the forces of evil, not just another cog in the endless array of goodness and niceness.</p></blockquote><p></p>
[QUOTE="kennew142, post: 3971750, member: 18490"] Just for the record, demodands were very major players in the Shackled City adventure path. I am led to believe that this was a fairly popular adventure. They also make an appearance in Age of Worms. I guess everyone has their own preferences in campaign design and playing style, so we'll never come to an agreement here. As for myself, I have never used any of the clestials in any game I've ever run. My campaigns are about the player characters, humans and human-like mortals, facing down the forces of evil. I don't run campaigns in which evil PCs storm the vaults of heaven, nor where the PCs work as side-kicks to ubercelestials who are fighting the forces of darkness. The focus of the campaign has always been on the PCs. I'm not saying that powerful celestials don't have a place in the background of some campaigns. I'm just saying that I've never found them [I]useful [/I] as a creature type in any game I've run. I like the PCs to feel like they're the only thing standing between humanity and the forces of evil, not just another cog in the endless array of goodness and niceness. [/QUOTE]
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