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New Druid Build....Now with the Magician!
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<blockquote data-quote="Nyaricus" data-source="post: 2652513" data-attributes="member: 35678"><p>RC, just for the record, wanna give us a class list for your campaign world?? this would be really cool!!</p><p></p><p>For myself, heres mine (please keep in mind that this is a class list for a Campaign set in roughly 1050 AD) </p><p></p><p><strong>Bard</strong> (re-working to make it more historically accurate)</p><p><strong>Berserker</strong> (straight out of the Nordic Sagas; replaces Barbarian)</p><p><strong>Crusader</strong> (a Holy Knight and/or Warrior-Priest; replaces Paladin [and changes quite a bit])</p><p><strong>Cutthroat</strong> (back-alley back-stabber, a sort of assassin (martial rogue)</p><p><strong>Druid</strong> (a nature priest, inspired by the true Celtic Druid [redesigned PHB Druid])</p><p><strong>Monk/Nun</strong>(basically, a monastic, Benedictian-style holy man/woman, NOT a shaolin monk [like in the PHB])</p><p><strong>Priest</strong> (what the cleric should have been all along. Basically, a "divine mage")</p><p><strong>Ranger</strong> (a woodsman and hunter of beasts and baddies)</p><p><strong>Shaman</strong> (as was so wisely stated on another thread, a "proto-druid" of sorts.</p><p><strong>Theif</strong> (Master pick-pocket and swindler. Int and Dex build (Skill-based rogue)</p><p><strong>Warrior</strong> (the standard Fighter, now with a better name!)</p><p><strong>Wizard</strong> (a arcanist, designing it to be made more general (replaces Wizard and Sorcerer)</p><p></p><p>so, i dropped the monk (and basically the sorcerer too) and redesigned the barbarian, cleric, druid, paladin, and rogue (and split the rogue into two classes). Any other medieval archetypes more appropriate for a base class???</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2652513, member: 35678"] RC, just for the record, wanna give us a class list for your campaign world?? this would be really cool!! For myself, heres mine (please keep in mind that this is a class list for a Campaign set in roughly 1050 AD) [b]Bard[/b] (re-working to make it more historically accurate) [b]Berserker[/b] (straight out of the Nordic Sagas; replaces Barbarian) [b]Crusader[/b] (a Holy Knight and/or Warrior-Priest; replaces Paladin [and changes quite a bit]) [b]Cutthroat[/b] (back-alley back-stabber, a sort of assassin (martial rogue) [b]Druid[/b] (a nature priest, inspired by the true Celtic Druid [redesigned PHB Druid]) [b]Monk/Nun[/b](basically, a monastic, Benedictian-style holy man/woman, NOT a shaolin monk [like in the PHB]) [b]Priest[/b] (what the cleric should have been all along. Basically, a "divine mage") [b]Ranger[/b] (a woodsman and hunter of beasts and baddies) [b]Shaman[/b] (as was so wisely stated on another thread, a "proto-druid" of sorts. [b]Theif[/b] (Master pick-pocket and swindler. Int and Dex build (Skill-based rogue) [b]Warrior[/b] (the standard Fighter, now with a better name!) [b]Wizard[/b] (a arcanist, designing it to be made more general (replaces Wizard and Sorcerer) so, i dropped the monk (and basically the sorcerer too) and redesigned the barbarian, cleric, druid, paladin, and rogue (and split the rogue into two classes). Any other medieval archetypes more appropriate for a base class??? [/QUOTE]
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