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*Pathfinder & Starfinder
New errata posted, stealth changes official
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<blockquote data-quote="Hodgie" data-source="post: 4424460" data-attributes="member: 29204"><p>I'll echo this. I'll defend Wizards in a lot of venues, but it wasn't too long ago that people were asking how 3e had three years of playtesting and 4e was to have three months. The answer was that it had "extensive" internal playtesting. It was clear then, and hindsight proves it now, that internal playtesting is inadequate and grossly so. The game was published with glaring omissions which many players found in their very first sessions. </p><p></p><p>I'll commend Wizards on producing errata (they already sold the books), but the existence of errata is problematic. The comparison to software is poor. When software is updated there is no perpetual inconvenience on the part of the consumer. They adapt and things improve. With a print book errata doesn't actually remedy the problem; it provides an opportunity for a remedy. When the "opportunity" is in a game with a finite set of rules, you should probably accept that opportunity if the game is to remain enjoyable. As such, it is just an inconvenience and a responsible company should be more careful.</p></blockquote><p></p>
[QUOTE="Hodgie, post: 4424460, member: 29204"] I'll echo this. I'll defend Wizards in a lot of venues, but it wasn't too long ago that people were asking how 3e had three years of playtesting and 4e was to have three months. The answer was that it had "extensive" internal playtesting. It was clear then, and hindsight proves it now, that internal playtesting is inadequate and grossly so. The game was published with glaring omissions which many players found in their very first sessions. I'll commend Wizards on producing errata (they already sold the books), but the existence of errata is problematic. The comparison to software is poor. When software is updated there is no perpetual inconvenience on the part of the consumer. They adapt and things improve. With a print book errata doesn't actually remedy the problem; it provides an opportunity for a remedy. When the "opportunity" is in a game with a finite set of rules, you should probably accept that opportunity if the game is to remain enjoyable. As such, it is just an inconvenience and a responsible company should be more careful. [/QUOTE]
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New errata posted, stealth changes official
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