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<blockquote data-quote="JoeElf" data-source="post: 7723284" data-attributes="member: 6811714"><p>Here would be a simple way to do Lucky with Advantage (which aligns with the Sage Advice and RAW):</p><p>Roll 2d20 for Advantage: if you don't like either, spend a usage of Luck and roll another d20. For simplicity, you select the highest of the 3d20 [you would technically be selecting the highest of the 2d20 and then the highest between that and the last d20 = still select the highest].</p><p></p><p>Here would be simple way #1 to do Lucky with Disadvantage (fastest, simplest):</p><p> Roll 1d20, without spending a usage of Luck. Treat just having Lucky and the Disadvantage as cancelling. However, you got the benefit of the luck without spending it.</p><p></p><p>Here would be simple way #2 to do Lucky with Disadvantage (next fastest, next simplest):</p><p>Roll 1d20, after spending a usage of Luck. Treat using Lucky and the Disadvantage as cancelling. However, you have spent the luck without knowing if it was needed.</p><p></p><p>Here would be simple way #3 to do Lucky with Disadvantage (more legalistic in original RAW, slowest):</p><p>Roll 2d20 for Disadvantage: if you don't like the lowest, spend a usage of Luck. Keep the lowest die with its value [you are keeping this due to Disadvantage], and re-roll the [previously] higher d20. Take the better result of the two dice that show now [due to Lucky].</p><p></p><p>Here would be simple way #4 to do Lucky with Disadvantage (fast, simple):</p><p>Roll 2d20 for Disadvantage: if you don't like either, spend a usage of Luck and roll a third d20. For speed and simplicity, you select the middle result [the median] of the 3d20 [Note that this is not the same as the previous method; it is a slightly quicker but less legal means to an approximate effect, and it still makes a lot more sense than the current Sage Advice].</p><p></p><p>The new Sage Advice (as I read it) is basically treating the Disadvantage with Lucky as if it were Advantage with Lucky: basically always the highest of 3d20. That makes no sense.</p></blockquote><p></p>
[QUOTE="JoeElf, post: 7723284, member: 6811714"] Here would be a simple way to do Lucky with Advantage (which aligns with the Sage Advice and RAW): Roll 2d20 for Advantage: if you don't like either, spend a usage of Luck and roll another d20. For simplicity, you select the highest of the 3d20 [you would technically be selecting the highest of the 2d20 and then the highest between that and the last d20 = still select the highest]. Here would be simple way #1 to do Lucky with Disadvantage (fastest, simplest): Roll 1d20, without spending a usage of Luck. Treat just having Lucky and the Disadvantage as cancelling. However, you got the benefit of the luck without spending it. Here would be simple way #2 to do Lucky with Disadvantage (next fastest, next simplest): Roll 1d20, after spending a usage of Luck. Treat using Lucky and the Disadvantage as cancelling. However, you have spent the luck without knowing if it was needed. Here would be simple way #3 to do Lucky with Disadvantage (more legalistic in original RAW, slowest): Roll 2d20 for Disadvantage: if you don't like the lowest, spend a usage of Luck. Keep the lowest die with its value [you are keeping this due to Disadvantage], and re-roll the [previously] higher d20. Take the better result of the two dice that show now [due to Lucky]. Here would be simple way #4 to do Lucky with Disadvantage (fast, simple): Roll 2d20 for Disadvantage: if you don't like either, spend a usage of Luck and roll a third d20. For speed and simplicity, you select the middle result [the median] of the 3d20 [Note that this is not the same as the previous method; it is a slightly quicker but less legal means to an approximate effect, and it still makes a lot more sense than the current Sage Advice]. The new Sage Advice (as I read it) is basically treating the Disadvantage with Lucky as if it were Advantage with Lucky: basically always the highest of 3d20. That makes no sense. [/QUOTE]
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