Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New exotic weapon: The Quad-bow
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Machiavelli" data-source="post: 3084935" data-attributes="member: 40964"><p>A couple years ago I used AutoCAD to draft a design for an 8-shot crossbow. It may be about what you're looking for, so long as you're ok with a gnomesque level of mechanical sophistication.</p><p></p><p>It uses a block-and-tackle system on the single (very strong) composite metal/wood laminate cross-piece to provide a draw force of 40 pounds at 12 feet of draw. Two separate ropes on two separate blocks feed around the front of the cross-piece from the bottom up, then back into a groove just big enough to fit both ropes and a modified bolt. At the back of the groove the ropes pass down through the stock to be taken up on the winding winch. A ratchet-and-pawl system on the winch limits each pull of the firing lever to release 1.5' of rope back through the weapon onto the drawing blocks. The bolts are pushed, one at a time, down between the ropes in the firing groove, and they have dull teeth on the sides to engage the grooves of the twisted-strand ropes.</p><p></p><p>I'd say drawing and loading a bolt, then aiming and firing it, would take the same time as doing the same for a bow. As such, you could use the crossbow like a bow for 8 shots, which provides absolutely no advantage over a bow. With a spring-loaded auto-loader triggered by the firing lever, though, you would essentially have a semi-automatic crossbow.</p><p></p><p>I'd set the stats for the semi-automatic crossbow at the following:</p><p><em>Exotic Ranged Weapons</em></p><p>[CODE]Gnome Heavy Auto-bow 750gp 1d6(s) 1d8(m) 19-20/x2 60ft 16lb Piercing</p><p> Auto-bolts (8) 16gp - - - - 2lb -[/CODE]</p><p>Loading the Gnome heavy auto-bow takes 2 full minutes, provoking attacks of opportunity every round, and cannot be performed by a non-proficient wielder. A loaded auto-bow may be carried without danger of accidental firing, but for at least 8 consecutive hours every day the bow must be unloaded, to prevent warping of the crosspiece. A warped crossbow deals 1 hit die lower damage (1d8 becomes 1d6, etc.) and its range decreases by 20ft. Firing the Gnome heavy auto-bow is no more complicated then firing a standard heavy crossbow, so it can be fired without penalty by a wielder proficient with simple weapons, but a proficient wielder may choose to fire up to 4 bolts per attack, applying damage for each bolt and suffering a -1 cumulative penalty to the attack roll for each bolt fired, up to -3 for four bolts. Only specialized auto-bolts may be used, which may not be available in most armories.</p></blockquote><p></p>
[QUOTE="Machiavelli, post: 3084935, member: 40964"] A couple years ago I used AutoCAD to draft a design for an 8-shot crossbow. It may be about what you're looking for, so long as you're ok with a gnomesque level of mechanical sophistication. It uses a block-and-tackle system on the single (very strong) composite metal/wood laminate cross-piece to provide a draw force of 40 pounds at 12 feet of draw. Two separate ropes on two separate blocks feed around the front of the cross-piece from the bottom up, then back into a groove just big enough to fit both ropes and a modified bolt. At the back of the groove the ropes pass down through the stock to be taken up on the winding winch. A ratchet-and-pawl system on the winch limits each pull of the firing lever to release 1.5' of rope back through the weapon onto the drawing blocks. The bolts are pushed, one at a time, down between the ropes in the firing groove, and they have dull teeth on the sides to engage the grooves of the twisted-strand ropes. I'd say drawing and loading a bolt, then aiming and firing it, would take the same time as doing the same for a bow. As such, you could use the crossbow like a bow for 8 shots, which provides absolutely no advantage over a bow. With a spring-loaded auto-loader triggered by the firing lever, though, you would essentially have a semi-automatic crossbow. I'd set the stats for the semi-automatic crossbow at the following: [I]Exotic Ranged Weapons[/I] [CODE]Gnome Heavy Auto-bow 750gp 1d6(s) 1d8(m) 19-20/x2 60ft 16lb Piercing Auto-bolts (8) 16gp - - - - 2lb -[/CODE] Loading the Gnome heavy auto-bow takes 2 full minutes, provoking attacks of opportunity every round, and cannot be performed by a non-proficient wielder. A loaded auto-bow may be carried without danger of accidental firing, but for at least 8 consecutive hours every day the bow must be unloaded, to prevent warping of the crosspiece. A warped crossbow deals 1 hit die lower damage (1d8 becomes 1d6, etc.) and its range decreases by 20ft. Firing the Gnome heavy auto-bow is no more complicated then firing a standard heavy crossbow, so it can be fired without penalty by a wielder proficient with simple weapons, but a proficient wielder may choose to fire up to 4 bolts per attack, applying damage for each bolt and suffering a -1 cumulative penalty to the attack roll for each bolt fired, up to -3 for four bolts. Only specialized auto-bolts may be used, which may not be available in most armories. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New exotic weapon: The Quad-bow
Top