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Community
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*Pathfinder & Starfinder
New exotic weapon: The Quad-bow
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<blockquote data-quote="TheLe" data-source="post: 3089970" data-attributes="member: 3981"><p>Mind if I do a quick re-write?</p><p></p><p><strong>Exotic Weapon: Quad-Bow</strong></p><p>The Quad-bow is almost like 4 seperate longbows grafted together by the grips. It is designed so that each seperate string is drawn by a different finger, and arrows rest on the grip between arms.</p><p></p><p>A quad-bow allows you to make up to 4 ranged attacks with a single attack action. Attacking with a single arrow incurs no penalties, but attacking with a second arrow at the same time incurs a -2 penalty to the attack roll. Additionally, each arrow after the second incurs an additional cumulative -1 penalty. </p><p></p><p>So, firing 4 arrows at the same time incurs the following attack roll penalties: 0, -2, -3, -4. The attack roll can be made at once or each can be rolled seperately.</p><p></p><p>Reloading a quad-bow is a move action. With the rapid reload feat, it becomes a swift action. </p><p></p><p>Finally, due to the need to essentially draw 4 seperate bows, quad-bows are made less stiff than normal bows and have a limited range and slightly reduced damage potential.</p><p></p><p><strong>Quad-bow </strong></p><p>Cost: 100 gp </p><p>Damage: 1d6 (threat 20, ×3 damage)</p><p>Range Increment: 20 ft. </p><p>Weight: 6 lb. </p><p>Damage Type: Piercing</p><p></p><p><strong>Magic Item: Rainbow Quad Bow</strong> </p><p>The strings of this magical Quad Bow have four different colors: red, blue, green, and black. When using this bow for a ranged attack, each string grants a different bonus to the arrow. </p><p>-Black: The arrow becomes incredibly sharp, granting it a +2 to the critical threat</p><p>-Red: The arrow turns fiery red, and deals fire damage instead of it's normal damage</p><p>-blue: The arrow icy blue, and deals cold damage instead of it's normal damage</p><p>-green: The arrow turns poison green, and deals 1 point of constitution damage instead of it's normal damage (Fort Save DC 22 for no damage)</p><p></p><p>When firing one arrow, the owner much choose which string to use at the time of firing. When firing 2 or more arrows, the owner must choose which order the arrows will be arranged, so that the proper attack penalties may be applied.</p><p></p><p>Creation/Market Cost: ???</p><p></p><p>~The Le (pronounced Tay Lee)</p><p>on the web at: <a href="http://www.TheLeGames.com" target="_blank">www.TheLeGames.com</a></p></blockquote><p></p>
[QUOTE="TheLe, post: 3089970, member: 3981"] Mind if I do a quick re-write? [b]Exotic Weapon: Quad-Bow[/b] The Quad-bow is almost like 4 seperate longbows grafted together by the grips. It is designed so that each seperate string is drawn by a different finger, and arrows rest on the grip between arms. A quad-bow allows you to make up to 4 ranged attacks with a single attack action. Attacking with a single arrow incurs no penalties, but attacking with a second arrow at the same time incurs a -2 penalty to the attack roll. Additionally, each arrow after the second incurs an additional cumulative -1 penalty. So, firing 4 arrows at the same time incurs the following attack roll penalties: 0, -2, -3, -4. The attack roll can be made at once or each can be rolled seperately. Reloading a quad-bow is a move action. With the rapid reload feat, it becomes a swift action. Finally, due to the need to essentially draw 4 seperate bows, quad-bows are made less stiff than normal bows and have a limited range and slightly reduced damage potential. [b]Quad-bow [/b] Cost: 100 gp Damage: 1d6 (threat 20, ×3 damage) Range Increment: 20 ft. Weight: 6 lb. Damage Type: Piercing [b]Magic Item: Rainbow Quad Bow[/b] The strings of this magical Quad Bow have four different colors: red, blue, green, and black. When using this bow for a ranged attack, each string grants a different bonus to the arrow. -Black: The arrow becomes incredibly sharp, granting it a +2 to the critical threat -Red: The arrow turns fiery red, and deals fire damage instead of it's normal damage -blue: The arrow icy blue, and deals cold damage instead of it's normal damage -green: The arrow turns poison green, and deals 1 point of constitution damage instead of it's normal damage (Fort Save DC 22 for no damage) When firing one arrow, the owner much choose which string to use at the time of firing. When firing 2 or more arrows, the owner must choose which order the arrows will be arranged, so that the proper attack penalties may be applied. Creation/Market Cost: ??? ~The Le (pronounced Tay Lee) on the web at: [url]www.TheLeGames.com[/url] [/QUOTE]
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New exotic weapon: The Quad-bow
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