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New FAQ 23/11/06 [Merged]
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<blockquote data-quote="Jhulae" data-source="post: 3207559" data-attributes="member: 16958"><p>Okay.. No clue where you're getting that from, as in my first post in this thread, I provided an example using bracers of armor. And yes, the shield spell would stack.</p><p></p><p></p><p></p><p>Yeah, but at the level where you get Bracers +8 (which cost 64k!), you could have a suit of Mithril full plate +5 (with an extra +1 bonus ability) and a +5 mithril shield! Make that a +5 Mithril shield with a +1 bonus, because the monk's belt costs 13.5k. Reduce those bonuses and add extra abilities, if a cleric wants to use Magic Vestment to bump them up, or reduce them to straight +5 and add an amulet of natural armor or something (also usable with the belt, I know, but right now, we're talking straight GP value).</p><p></p><p>Also, that's not even taking in the cost of getting the wisdom up to 24. All in all, the wisdom, bracers, and shield spell provide a total bonus of 20.. AC 30. we'll go with a dex of 16 for +3. 33. The armor provides the exact same AC of 33 (not including other items). And, the cleric is *not* limited to a light load or less. And, the cleric has *other* abilities on the armor (maybe fortification). And, the cleric doesn't have to take UMD as a skill.</p><p></p><p>So, the belt gives a higher touch AC. Early on, that's a bonus, yes. But, at the place where the AC will be relatively equal (as cheaper bracers make wearing real armor still a better choice), most BBEGs and monsters have a pretty wicked bonus to make Touch aC of 18-21 Meh.</p><p></p><p></p><p></p><p>And, you're wrong about the bracers. They don't have the same limitations as the Monk's belt. I don't think the bracers are overpriced, because the bracers provide their AC *constantly*, not only at a light load. </p><p></p><p>And, so what about the unarmed attack? Yes, it gives the wearer a D8 for damage. But, it doesn't give the character improved unarmed attack, meaning without the feat, it'd draw an AoO when used. (the belt only increases the *damage* by 5 levels, nothing else). A real weapon is still better.</p><p></p><p>All in all, the belt really benefits the Monk, and for 13k, all the monk gets from the belt is the damage increase and extra stunning fist.</p><p></p><p>For everyone else, they get a bonus to their AC (which is variable, yes), but one that requires a *lot* more money to make competitive with real armor. And unarmed damage that they probably don't have a feat to use well, and that a real weapon is better than in almost every way.</p></blockquote><p></p>
[QUOTE="Jhulae, post: 3207559, member: 16958"] Okay.. No clue where you're getting that from, as in my first post in this thread, I provided an example using bracers of armor. And yes, the shield spell would stack. Yeah, but at the level where you get Bracers +8 (which cost 64k!), you could have a suit of Mithril full plate +5 (with an extra +1 bonus ability) and a +5 mithril shield! Make that a +5 Mithril shield with a +1 bonus, because the monk's belt costs 13.5k. Reduce those bonuses and add extra abilities, if a cleric wants to use Magic Vestment to bump them up, or reduce them to straight +5 and add an amulet of natural armor or something (also usable with the belt, I know, but right now, we're talking straight GP value). Also, that's not even taking in the cost of getting the wisdom up to 24. All in all, the wisdom, bracers, and shield spell provide a total bonus of 20.. AC 30. we'll go with a dex of 16 for +3. 33. The armor provides the exact same AC of 33 (not including other items). And, the cleric is *not* limited to a light load or less. And, the cleric has *other* abilities on the armor (maybe fortification). And, the cleric doesn't have to take UMD as a skill. So, the belt gives a higher touch AC. Early on, that's a bonus, yes. But, at the place where the AC will be relatively equal (as cheaper bracers make wearing real armor still a better choice), most BBEGs and monsters have a pretty wicked bonus to make Touch aC of 18-21 Meh. And, you're wrong about the bracers. They don't have the same limitations as the Monk's belt. I don't think the bracers are overpriced, because the bracers provide their AC *constantly*, not only at a light load. And, so what about the unarmed attack? Yes, it gives the wearer a D8 for damage. But, it doesn't give the character improved unarmed attack, meaning without the feat, it'd draw an AoO when used. (the belt only increases the *damage* by 5 levels, nothing else). A real weapon is still better. All in all, the belt really benefits the Monk, and for 13k, all the monk gets from the belt is the damage increase and extra stunning fist. For everyone else, they get a bonus to their AC (which is variable, yes), but one that requires a *lot* more money to make competitive with real armor. And unarmed damage that they probably don't have a feat to use well, and that a real weapon is better than in almost every way. [/QUOTE]
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New FAQ 23/11/06 [Merged]
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