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General Tabletop Discussion
*Pathfinder & Starfinder
New FAQ 23/11/06 [Merged]
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<blockquote data-quote="Infiniti2000" data-source="post: 3210657" data-attributes="member: 31734"><p>Wait, I ask you a question and because you can't answer it, you want me to answer it for you? My first response is "That item cannot possibly exist. I do not allow open-ended bonuses." What's your next question?</p><p></p><p> Why? Why can't we base it on, say, some factor of pounds of equipment carried? For every 10 pounds, you get +1 AC, does not work while wearing armor/shield and does not work for bards.</p><p></p><p> How the wisdom gets so high is irrelevant. The fact is that the cost of raising the wisdom must be considered free because (for example) for a primary spellcaster based on wisdom, they will tend to max out wisdom anyway. Gaining another benefit on a maxed out stat has no additional cost.</p><p></p><p> Wisdom is not beneficial to all characters? I'd say it's as beneficial as Dex and Con, but quite honestly such a debate depends highly on the campaign. IMC, I do not rely heavily on hit point damage or Fort saves, so a good Will save is just as useful. Also, having a good Spot/Listen check is very helpful. So, in fact, what you are saying here supports my position.</p><p></p><p> Having played a human cleric, I'd say with absolute conviction that I would get a monk's belt in a heartbeat and sell my magical plate mail ASAP.</p><p></p><p>But, anyway, as another situation, do you equip monsters? I know some people don't and just give monsters treasure (no usable equipment), so this line of reasoning will fall apart if you don't.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 3210657, member: 31734"] Wait, I ask you a question and because you can't answer it, you want me to answer it for you? My first response is "That item cannot possibly exist. I do not allow open-ended bonuses." What's your next question? Why? Why can't we base it on, say, some factor of pounds of equipment carried? For every 10 pounds, you get +1 AC, does not work while wearing armor/shield and does not work for bards. How the wisdom gets so high is irrelevant. The fact is that the cost of raising the wisdom must be considered free because (for example) for a primary spellcaster based on wisdom, they will tend to max out wisdom anyway. Gaining another benefit on a maxed out stat has no additional cost. Wisdom is not beneficial to all characters? I'd say it's as beneficial as Dex and Con, but quite honestly such a debate depends highly on the campaign. IMC, I do not rely heavily on hit point damage or Fort saves, so a good Will save is just as useful. Also, having a good Spot/Listen check is very helpful. So, in fact, what you are saying here supports my position. Having played a human cleric, I'd say with absolute conviction that I would get a monk's belt in a heartbeat and sell my magical plate mail ASAP. But, anyway, as another situation, do you equip monsters? I know some people don't and just give monsters treasure (no usable equipment), so this line of reasoning will fall apart if you don't. [/QUOTE]
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New FAQ 23/11/06 [Merged]
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