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General Tabletop Discussion
*Pathfinder & Starfinder
New Feat: Bloodline of Evil
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<blockquote data-quote="greycastle" data-source="post: 914002" data-attributes="member: 11130"><p>hmm....agreed, it is much to powerful...</p><p></p><p>One of the reasons i created it is for a few prestige classes i'm creating...but onto the feat then...</p><p></p><p>What if...the feat gained you the choice of either Acid, cold, or fire resistance 5, and a +1 to saves vs. Poison. Take away the Summoning ability, though keep the ability that if taken to 10% below in combat, there is a 10% chance a demon/devil will arrive to help you, and give you a msg *e.g. you are of the chosen blood...find yourself, or we will...(evil look)*??? also that the first time a demon/devil is summoned it is an imp or Quasist, but if it ever happens again, and the abyss/hell decides to save one of the 'blooded' then it would only be lemures, and the demonic equivelant...</p><p></p><p>This would promote the characters story line...</p><p></p><p>Any opinons on the changes?</p></blockquote><p></p>
[QUOTE="greycastle, post: 914002, member: 11130"] hmm....agreed, it is much to powerful... One of the reasons i created it is for a few prestige classes i'm creating...but onto the feat then... What if...the feat gained you the choice of either Acid, cold, or fire resistance 5, and a +1 to saves vs. Poison. Take away the Summoning ability, though keep the ability that if taken to 10% below in combat, there is a 10% chance a demon/devil will arrive to help you, and give you a msg *e.g. you are of the chosen blood...find yourself, or we will...(evil look)*??? also that the first time a demon/devil is summoned it is an imp or Quasist, but if it ever happens again, and the abyss/hell decides to save one of the 'blooded' then it would only be lemures, and the demonic equivelant... This would promote the characters story line... Any opinons on the changes? [/QUOTE]
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New Feat: Bloodline of Evil
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