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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1151443" data-attributes="member: 14214"><p>You might want to check out a product that was released shortly after 3.0 D20 dnd was. They made Diablo II into a DND mod. I remember looking at it closely, but never actually buying it.</p><p></p><p>The amanonian feat tree included this feat you are looking at creating. It might be a good starting point.</p><p></p><p></p><p>That said, I don't believe I'd ever let it happen in my game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. At least, not the way cleave works.</p><p></p><p></p><p>I'd allow a feat that specifically required a projectile that did str damage in excess of 4. Said projectile, if it killed the target, could then 'pierce through' target and strike at the next target with the same attack bonus and 1/2 damage done to the first. or maybe the damage total - hp's on the first guy is done to the second.</p><p></p><p>The hidden cost therein is trying to get two opponents (or more) lined up for a piercing arrow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's not too hard on D2 with a lot of opponents, but when they were few, or scattered, or ranged opponents, it was virtually useless...</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1151443, member: 14214"] You might want to check out a product that was released shortly after 3.0 D20 dnd was. They made Diablo II into a DND mod. I remember looking at it closely, but never actually buying it. The amanonian feat tree included this feat you are looking at creating. It might be a good starting point. That said, I don't believe I'd ever let it happen in my game :). At least, not the way cleave works. I'd allow a feat that specifically required a projectile that did str damage in excess of 4. Said projectile, if it killed the target, could then 'pierce through' target and strike at the next target with the same attack bonus and 1/2 damage done to the first. or maybe the damage total - hp's on the first guy is done to the second. The hidden cost therein is trying to get two opponents (or more) lined up for a piercing arrow :) It's not too hard on D2 with a lot of opponents, but when they were few, or scattered, or ranged opponents, it was virtually useless... [/QUOTE]
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