Tonguez
A suffusion of yellow
Feat: Breath Control
Benefit : A character with this feat has learnt to control their breathing and on making a successful Concentration check gains a temporary benefit according to their rank
Breath control can be taken multiple times (max 5 ranks) and with each rank the character can stack previous ability or gain new ability
Rank
1 +1 bonus to ranged attacks
2 + 2 Will saves
3 + 2 to spot checks
4 + 2 Skill focus (any skill)
5 heal 1d4
Feat: Free diving
Prereqs: Con 12+, Breath Control
Freediving allows a character to hold their breath under water for much longer than what is usual for their race. Normally a character can hold her breath for a number of rounds equal to twice her Constitution score.
A Freediver makes a concentration check (DC 10) and is then able to hold her breath for d4+con modifier additional rounds. The DC increases +2 per check.
An additional advantage of freediving is that the character does not suffer the 1d6 pressure damage usually caused by water for as long as they make a successful concentration check. However if a concentration check is failed and the character is at risk of drowning they must surface quickly and then suffer 1d6 damage from 'the bends'
Benefit : A character with this feat has learnt to control their breathing and on making a successful Concentration check gains a temporary benefit according to their rank
Breath control can be taken multiple times (max 5 ranks) and with each rank the character can stack previous ability or gain new ability
Rank
1 +1 bonus to ranged attacks
2 + 2 Will saves
3 + 2 to spot checks
4 + 2 Skill focus (any skill)
5 heal 1d4
Feat: Free diving
Prereqs: Con 12+, Breath Control
Freediving allows a character to hold their breath under water for much longer than what is usual for their race. Normally a character can hold her breath for a number of rounds equal to twice her Constitution score.
A Freediver makes a concentration check (DC 10) and is then able to hold her breath for d4+con modifier additional rounds. The DC increases +2 per check.
An additional advantage of freediving is that the character does not suffer the 1d6 pressure damage usually caused by water for as long as they make a successful concentration check. However if a concentration check is failed and the character is at risk of drowning they must surface quickly and then suffer 1d6 damage from 'the bends'