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General Tabletop Discussion
*Pathfinder & Starfinder
New Feats: "Conceal Casting", and "Cast on the Run"
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<blockquote data-quote="Sixchan" data-source="post: 540955" data-attributes="member: 9189"><p>After a debate(read: argument) on whether an Archer with a readied action could detect the casting of a Still and Silenced spell, I had these ideas:</p><p></p><p><strong>Conceal Casting [Metamagic]</strong></p><p>You can cast Silent, Stilled spells without any visible indicator that you are casting a spell.</p><p><strong>Prerequisites:</strong> Silent Spell, Still Spell</p><p><strong>Benefit:</strong> When you cast a spell that is Both silent and Stilled, you can hide the look of concentration well enough that the casting cannot be spotted. However, while this means that you are not singled out for attack because you are casting a spell, if you are attacked, you still make a concentration check, and if you are attacked, your attacker gets an AoO against you as you are still casting. Using this feat adds 0 to the caster level.</p><p><strong>Normal:</strong> If you don't have this feat, you still have a look of concentration that an observant attacker can recognise as casting, and as such you will likely be singled out for attack by people looking to disrupt your casting.</p><p></p><p><strong>Cast while Moving [Metamagic]</strong></p><p>While you are moving, you can cast a defensive spell without slowing down or stopping.</p><p><strong>Prereqisites:</strong> Still spell, Silent Spell, Conceal Casting, Combat Casting</p><p><strong>Benefit:</strong> While casting a Stilled spell and Silenced spell, you can cast a defensive spell on yourself while moving normally or running. This feat allows the caster to keep his concentration while moving so that he can, for example, cast invisibility while running away from something. The caster cannot keep his concentration well enough to be able to hit with an offensive spell and also take into account his movement for aiming. The caster cannot be overly obstucted in his run, such as running over bumpy ground or running through a forest. Using this feat adds 0 to the caster level</p><p><strong>Special:</strong> The spells can only be cast on the caster himself.</p><p><strong>Optional:</strong> The character can run and cast in a dungeon, but will take random directions unless the Player can detail the way he wants to run without hesitation, or he has someone leading him.</p><p></p><p>Just a first draft of a recent idea, and so probably not that good, but what do you think?</p><p></p><p>EDIT: Changed to Metamagic.</p><p>EDIT: "Cast while moving" renamed to the more sensible "Cast on the Run" Clarification of caster only rule for Cast on the Run.</p><p>EDIT: Clarification of extra spell levels added.</p></blockquote><p></p>
[QUOTE="Sixchan, post: 540955, member: 9189"] After a debate(read: argument) on whether an Archer with a readied action could detect the casting of a Still and Silenced spell, I had these ideas: [b]Conceal Casting [Metamagic][/b] You can cast Silent, Stilled spells without any visible indicator that you are casting a spell. [b]Prerequisites:[/b] Silent Spell, Still Spell [b]Benefit:[/b] When you cast a spell that is Both silent and Stilled, you can hide the look of concentration well enough that the casting cannot be spotted. However, while this means that you are not singled out for attack because you are casting a spell, if you are attacked, you still make a concentration check, and if you are attacked, your attacker gets an AoO against you as you are still casting. Using this feat adds 0 to the caster level. [b]Normal:[/b] If you don't have this feat, you still have a look of concentration that an observant attacker can recognise as casting, and as such you will likely be singled out for attack by people looking to disrupt your casting. [b]Cast while Moving [Metamagic][/b] While you are moving, you can cast a defensive spell without slowing down or stopping. [b]Prereqisites:[/b] Still spell, Silent Spell, Conceal Casting, Combat Casting [b]Benefit:[/b] While casting a Stilled spell and Silenced spell, you can cast a defensive spell on yourself while moving normally or running. This feat allows the caster to keep his concentration while moving so that he can, for example, cast invisibility while running away from something. The caster cannot keep his concentration well enough to be able to hit with an offensive spell and also take into account his movement for aiming. The caster cannot be overly obstucted in his run, such as running over bumpy ground or running through a forest. Using this feat adds 0 to the caster level [b]Special:[/b] The spells can only be cast on the caster himself. [b]Optional:[/b] The character can run and cast in a dungeon, but will take random directions unless the Player can detail the way he wants to run without hesitation, or he has someone leading him. Just a first draft of a recent idea, and so probably not that good, but what do you think? EDIT: Changed to Metamagic. EDIT: "Cast while moving" renamed to the more sensible "Cast on the Run" Clarification of caster only rule for Cast on the Run. EDIT: Clarification of extra spell levels added. [/QUOTE]
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New Feats: "Conceal Casting", and "Cast on the Run"
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