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<blockquote data-quote="LordEntrails" data-source="post: 8539491" data-attributes="member: 6804070"><p>For you, some some others. But not for everyone.</p><p></p><p>Yep, this I agree with. </p><p></p><p>How many monsters are going to die sooner because I do 5% more damage in a round? Less than are going to make a difference in most combats. Sure, increasing your DPR by 1 (or whatever) sounds great, but from my experience really doesn't make a difference in play. I know myself as a DM I end up adjusting the encounters/NPCs anyway. If the party does X+10% DPR, I tend to adjust NPC hit points or number of creatures or whatever to keep combat fun for the players. </p><p></p><p>It is, to me, so much more interesting and fun to do things I can't do without a feat. Sure, maybe I don't use the feat every combat, but its something I can't do without a feat. It's more fun. I'm glad they are optional, that way folks who care more about DPR than options can take ASI's, and those who care more about options than DPR can take Feats.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8539491, member: 6804070"] For you, some some others. But not for everyone. Yep, this I agree with. How many monsters are going to die sooner because I do 5% more damage in a round? Less than are going to make a difference in most combats. Sure, increasing your DPR by 1 (or whatever) sounds great, but from my experience really doesn't make a difference in play. I know myself as a DM I end up adjusting the encounters/NPCs anyway. If the party does X+10% DPR, I tend to adjust NPC hit points or number of creatures or whatever to keep combat fun for the players. It is, to me, so much more interesting and fun to do things I can't do without a feat. Sure, maybe I don't use the feat every combat, but its something I can't do without a feat. It's more fun. I'm glad they are optional, that way folks who care more about DPR than options can take ASI's, and those who care more about options than DPR can take Feats. [/QUOTE]
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