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<blockquote data-quote="BOZ" data-source="post: 135370" data-attributes="member: 1241"><p>ASSASSIN BUG</p><p>Tiny Vermin</p><p>Hit Dice: 1d8+1 (5 hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 15 ft, fly 50 ft (average)</p><p>AC: 15 (+2 size, +2 Dex, +1 natural)</p><p>Attacks: Bite +4 melee</p><p>Damage: Bite 1d4-3 and poison (male) or eggs (female)</p><p>Face/Reach: 2 1/2 ft by 2 1/2 ft/0 ft</p><p>Special Attacks: Poison, eggs</p><p>Special Qualities: Vermin</p><p>Saves: Fort +3, Ref +2, Will +0</p><p>Abilities: Str 4, Dex 15, Con 12, Int 1, Wis 10, Cha 5</p><p>Skills: Listen +6, Spot +6</p><p>Feats: Weapon Finesse (bite)</p><p></p><p>Climate/Terrain: Temperate and warm marsh and underground</p><p>Organization: Pair</p><p>Challenge Rating: 1/2</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 2-3 HD (Tiny)</p><p></p><p>Assassin bugs are large insects that lay their eggs inside the bodies of humanoids. They have the appearance and color of giant bluebottle flies, with females being a slightly lighter shade than males. They possess four limbs which are like miniature arms and legs, that are a light tan color. Assassin bugs have two pairs of wings on their backs, which are almost transparent with a faint silvery hue.</p><p>Assassin bugs are solitary by nature, but stay well out of sight most of the time. They only time they are likely to be encountered is during their mating season, every other month, when a lone male and female will pair together to search for a host creature for their egg. These eggs are 4 - 5 inch long ovals of deep blue color, and are considered delicacies by trolls, troglodytes, and bugbears.</p><p></p><p>COMBAT</p><p>When a mated pair of assassin bugs encounter a human or other humanoid, they attack. The male will attack with his paralyzing bite, which injects a local anesthetic, and will continue to attack until killed. The female assassin bug will hover just out of melee range, waiting until the male has successfully attacked a target. The female follows the scent of the male's saliva and bites the infected area, injecting her eggs and dying in the process. When the female dies, the male will fly away, and the female will flee if the male is killed before paralyzing a host.</p><p> <strong>Poison (Ex):</strong> Bite; DC 12; initial and secondary damage 1d3 Dexterity. This poison also causes paralysis in the affected area of the body.</p><p> <strong>Eggs (Ex):</strong> A female assassin bug's bite implants an egg into a victim's body. At this point, only spells as powerful as limited wish or heal will remove and kill the egg. 1d12+12 hours after implantation, the egg will hatch and produce 1d6+6 larvae. Each larva causes 1 hit point of damage from intense pain to the host creature per hour as it feasts on the host's muscles and internal organs. After two weeks of this, the larvae burrow out of the host's body, causing an additional 1d4+4 hit points of damage per surviving larvae (assuming the host has survived the process in the first place.) Upon reaching the outside air, the larvae will metamorphose into adult assassin bugs and fly away separately.</p><p> Assassin bug larvae are difficult to kill while the host is still alive, and usually require a well-placed spell or potion to do so. Cure serious wounds will kill one larva for every level of experience the caster has above 6th level, and cure critical wounds kills all larvae. The heal spell also kills all the larvae and functions as usual. Limited wish or wish spells, if properly worded, can kill all the larvae and heal the character fully.</p><p> <strong>Vermin:</strong> Immune to mind-influencing effects. Assassin bugs have darkvision with a range of 60 feet.</p><p></p><p>The assassin bug first appeared in the Fiend Folio (1981).</p></blockquote><p></p>
[QUOTE="BOZ, post: 135370, member: 1241"] ASSASSIN BUG Tiny Vermin Hit Dice: 1d8+1 (5 hp) Initiative: +2 (Dex) Speed: 15 ft, fly 50 ft (average) AC: 15 (+2 size, +2 Dex, +1 natural) Attacks: Bite +4 melee Damage: Bite 1d4-3 and poison (male) or eggs (female) Face/Reach: 2 1/2 ft by 2 1/2 ft/0 ft Special Attacks: Poison, eggs Special Qualities: Vermin Saves: Fort +3, Ref +2, Will +0 Abilities: Str 4, Dex 15, Con 12, Int 1, Wis 10, Cha 5 Skills: Listen +6, Spot +6 Feats: Weapon Finesse (bite) Climate/Terrain: Temperate and warm marsh and underground Organization: Pair Challenge Rating: 1/2 Treasure: None Alignment: Always neutral Advancement: 2-3 HD (Tiny) Assassin bugs are large insects that lay their eggs inside the bodies of humanoids. They have the appearance and color of giant bluebottle flies, with females being a slightly lighter shade than males. They possess four limbs which are like miniature arms and legs, that are a light tan color. Assassin bugs have two pairs of wings on their backs, which are almost transparent with a faint silvery hue. Assassin bugs are solitary by nature, but stay well out of sight most of the time. They only time they are likely to be encountered is during their mating season, every other month, when a lone male and female will pair together to search for a host creature for their egg. These eggs are 4 - 5 inch long ovals of deep blue color, and are considered delicacies by trolls, troglodytes, and bugbears. COMBAT When a mated pair of assassin bugs encounter a human or other humanoid, they attack. The male will attack with his paralyzing bite, which injects a local anesthetic, and will continue to attack until killed. The female assassin bug will hover just out of melee range, waiting until the male has successfully attacked a target. The female follows the scent of the male's saliva and bites the infected area, injecting her eggs and dying in the process. When the female dies, the male will fly away, and the female will flee if the male is killed before paralyzing a host. [b]Poison (Ex):[/b] Bite; DC 12; initial and secondary damage 1d3 Dexterity. This poison also causes paralysis in the affected area of the body. [b]Eggs (Ex):[/b] A female assassin bug's bite implants an egg into a victim's body. At this point, only spells as powerful as limited wish or heal will remove and kill the egg. 1d12+12 hours after implantation, the egg will hatch and produce 1d6+6 larvae. Each larva causes 1 hit point of damage from intense pain to the host creature per hour as it feasts on the host's muscles and internal organs. After two weeks of this, the larvae burrow out of the host's body, causing an additional 1d4+4 hit points of damage per surviving larvae (assuming the host has survived the process in the first place.) Upon reaching the outside air, the larvae will metamorphose into adult assassin bugs and fly away separately. Assassin bug larvae are difficult to kill while the host is still alive, and usually require a well-placed spell or potion to do so. Cure serious wounds will kill one larva for every level of experience the caster has above 6th level, and cure critical wounds kills all larvae. The heal spell also kills all the larvae and functions as usual. Limited wish or wish spells, if properly worded, can kill all the larvae and heal the character fully. [b]Vermin:[/b] Immune to mind-influencing effects. Assassin bugs have darkvision with a range of 60 feet. The assassin bug first appeared in the Fiend Folio (1981). [/QUOTE]
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