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<blockquote data-quote="garlicnation" data-source="post: 2853750" data-attributes="member: 36467"><p>I really tried to allow flaws. I gave them the best chance i could, but they are just too powerful. And the power curve of you is not what I am worried about. The higher level on eof my parties is, the faster they seem to die. Be warned: Design your charachters with tthe thought that they will be facing tough challenges. I give experience as I see fit because I tend to do things like send a group of CR20 monsters at a level 10 party and give them experience if they can live a certain number of rounds. Epic creatures are wonderful tools to guide the campaign along as well, so if you do something that I deem a crazy mistake, there might be a chained abomination waiting in the room you picked. There will always be warning though, and I have a houserule that I allow for my puzzles.</p><p></p><p>Example: Gary, a level 17 cleric has a wisdom of 20 and is presented with the classis sphynx riddle. Unfortunately, gary's player isnt intelligent enough to figure it out. He rolls a wisdom check and gets a natural 20, and beats the DC 23 riddle. I tell him the answer</p></blockquote><p></p>
[QUOTE="garlicnation, post: 2853750, member: 36467"] I really tried to allow flaws. I gave them the best chance i could, but they are just too powerful. And the power curve of you is not what I am worried about. The higher level on eof my parties is, the faster they seem to die. Be warned: Design your charachters with tthe thought that they will be facing tough challenges. I give experience as I see fit because I tend to do things like send a group of CR20 monsters at a level 10 party and give them experience if they can live a certain number of rounds. Epic creatures are wonderful tools to guide the campaign along as well, so if you do something that I deem a crazy mistake, there might be a chained abomination waiting in the room you picked. There will always be warning though, and I have a houserule that I allow for my puzzles. Example: Gary, a level 17 cleric has a wisdom of 20 and is presented with the classis sphynx riddle. Unfortunately, gary's player isnt intelligent enough to figure it out. He rolls a wisdom check and gets a natural 20, and beats the DC 23 riddle. I tell him the answer [/QUOTE]
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