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New Forgotten Realms designed by FR haters?
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<blockquote data-quote="Obryn" data-source="post: 4723813" data-attributes="member: 11821"><p>I think gamers, by and large, do know the difference between the two. I think you miss the point, though, when you think this is what he was talking about.</p><p></p><p>I think the point was that both FR and Greyhawk are, at their root, generic fantasy settings. Don't get me wrong - both developed in their own ways and have built up their own lore - but by and large, any adventure found in one could be found in the other just as easily. This shouldn't be surprising - both were designed to be, more or less, settings where one can play AD&D. So, they had all the trappings of AD&D. Unless you bring up specific place names or god names, I doubt you could watch a game and figure out which setting it's in.</p><p> </p><p></p><p>I'll turn this around - why <em>not</em> the Forgotten Realms?</p><p> </p><p></p><p>I take it, though, that you are also very familiar with the Realms. You seem pretty attached to Realmslore and the history, so it strikes me as disingenouous that you could talk about how easy it is to make adventures there.</p><p></p><p></p><p>...and this kinda contradicts your previous point. If one wants to tell a story in the Realms, by this argument, one should also take the time to learn the (rich/too rich) history. It's not a simple process anymore.</p><p> </p><p></p><p>You keep repeating this point. Are you saying that the Realms should be a difficult world to write adventures in?</p><p> </p><p></p><p>I agree that it's a different setting. So ... go ahead and use the other Realms. It's kinda your call, as I see it.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4723813, member: 11821"] I think gamers, by and large, do know the difference between the two. I think you miss the point, though, when you think this is what he was talking about. I think the point was that both FR and Greyhawk are, at their root, generic fantasy settings. Don't get me wrong - both developed in their own ways and have built up their own lore - but by and large, any adventure found in one could be found in the other just as easily. This shouldn't be surprising - both were designed to be, more or less, settings where one can play AD&D. So, they had all the trappings of AD&D. Unless you bring up specific place names or god names, I doubt you could watch a game and figure out which setting it's in. I'll turn this around - why [I]not[/I] the Forgotten Realms? I take it, though, that you are also very familiar with the Realms. You seem pretty attached to Realmslore and the history, so it strikes me as disingenouous that you could talk about how easy it is to make adventures there. ...and this kinda contradicts your previous point. If one wants to tell a story in the Realms, by this argument, one should also take the time to learn the (rich/too rich) history. It's not a simple process anymore. You keep repeating this point. Are you saying that the Realms should be a difficult world to write adventures in? I agree that it's a different setting. So ... go ahead and use the other Realms. It's kinda your call, as I see it. -O [/QUOTE]
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