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<blockquote data-quote="dead_radish" data-source="post: 565239" data-attributes="member: 5560"><p>Reaper: Nearly Identical - you can take one extra partial action a day for each time you've taken the feat. </p><p></p><p>Duragonn: Undead are basically a non-factor. There are rumors that vampires live in Dwengaurer, but no one has confirmed them, and it is unknown if those are true vampires.</p><p></p><p>Mithril/Adamantium: </p><p></p><p>Adamantium: This dark black metal has a slight green sheen to it and confers a +1 enhancement bonus to armor or weapons made from it. In addition armor, not including shields, of Adamantium grant 2/- damage reduction, which stacks with any existing DR. In addition because of the quality and malleability of Adamantium any craft or profession rolls made gain a +2 bonus if crafting Adamantium items. Adamantium costs 2000gp/lb. Adamantine has a hardness of 20 and 40 hit points per inch of thickness.</p><p></p><p>Mithril: This metal is the color of untarnished silver and is surprisingly light and hard. Armor or weapons made from it weight ½ as much as normal. It provides a +2 enchantment bonus to armor or weapons made from Mithril. Additionally armor made of Mithril counts as 1 category lighter for encumbrance purposes. In addition armor, not including shields, of Mithril grant 1/- damage reduction, which stacks with any existing DR. Mithril is even easier to work with than Adamantium and grants a +4 bonus to craft or profession rolls while making Mithril items. Mithril costs around 5000gp per lb. Mithril has a hardness of 15 and 30 hit points per inch of thickness.</p></blockquote><p></p>
[QUOTE="dead_radish, post: 565239, member: 5560"] Reaper: Nearly Identical - you can take one extra partial action a day for each time you've taken the feat. Duragonn: Undead are basically a non-factor. There are rumors that vampires live in Dwengaurer, but no one has confirmed them, and it is unknown if those are true vampires. Mithril/Adamantium: Adamantium: This dark black metal has a slight green sheen to it and confers a +1 enhancement bonus to armor or weapons made from it. In addition armor, not including shields, of Adamantium grant 2/- damage reduction, which stacks with any existing DR. In addition because of the quality and malleability of Adamantium any craft or profession rolls made gain a +2 bonus if crafting Adamantium items. Adamantium costs 2000gp/lb. Adamantine has a hardness of 20 and 40 hit points per inch of thickness. Mithril: This metal is the color of untarnished silver and is surprisingly light and hard. Armor or weapons made from it weight ½ as much as normal. It provides a +2 enchantment bonus to armor or weapons made from Mithril. Additionally armor made of Mithril counts as 1 category lighter for encumbrance purposes. In addition armor, not including shields, of Mithril grant 1/- damage reduction, which stacks with any existing DR. Mithril is even easier to work with than Adamantium and grants a +4 bonus to craft or profession rolls while making Mithril items. Mithril costs around 5000gp per lb. Mithril has a hardness of 15 and 30 hit points per inch of thickness. [/QUOTE]
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