Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(New Game)Iron Master's Raiders of Galath's Roost [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ironmaster" data-source="post: 2547984" data-attributes="member: 36274"><p><strong>Reserved...</strong></p><p></p><p>For Game Information</p><p></p><p>Regarding Participation: Real life happens. If you know you are going to be away from your game for more than a day or two, please email me or post to this thread (I prefer the email). I will DMNPC your character until you return. If you know you will be gone longer than a week or two, we need to work something else out together.</p><p> If you drop off the planet, without a word, and your absence is longer than a few (2-3) days, I will automatically DMNPC your character for a short while. If I still do not hear from you in a reasonable amount of time (a week or two), I will work something out myself, and solicit the next person from the waiting list.</p><p></p><p>DMNPCing a character: When I do this, I will make decisions for your character based on how you have played them, up until that point. I will avoid overtly foolish or destructive behavior, edging towards conservate. Please do not yell at me about how I ruined your character! If you must step away from the game for a while, and we work this out together, if will be more to your liking.</p><p></p><p>Posting Behavior:</p><p>1. Please post regularly. It makes the game move more smoothly.</p><p>2. Post meaningful content. Make your post count, since this is a slow medium anyway.</p><p>3. Do not presuppose a reaction from another character, or from the game world. End your post in a way that leaves it open to interpretation.</p><p></p><p>Example: [Do Not Do This] <em>Berck moves forward and strangles the guard, easing his dead body to the floor</em></p><p></p><p>Example: [Do this] <em>Berck attempts to move forward, throwing his arms so as to try to place the guard in a sleeper hold. If he does so, he eases him to the floor and hides him behind a tapestry. If he fails, he grunts out a curse to Tymora, and attempts to flee before any hue and cry is raised.</em></p><p></p><p></p><p>Example: [Do Not Do This] <em>Berck says <strong>"Hey, let me in!"</strong> The guard agrees, too tired to care.</em></p><p></p><p>Example: [Do this] <em>Berck suggests <strong>"Hey, let me in!"</strong> He hopes the guard is too tired to question his flimsy disguise.</em></p><p></p><p>4. Put all spoken dialog in "quotes" and <strong>bold type</strong> <strong>"Like this"</strong></p><p></p><p>5. When posting OOC, please start the section with [OOC]</p><p></p><p></p><p>Game Flow (in general, this game works like a FtF game with no minis):</p><p>In the interest of allowing the game to flow at a reasonable pace, I am not going to go bananas over every tactical tid-bit in a combat encounter, nor count every coin spent (for this part, see post #2 Characters). I will assume that you use whatever tactics you state you are using. In a general melee, the assumption will be that anyone trying to flank will do so, if they can meet the conditions to do so. If four characters are in a chaotic melee with eight orcs, two orcs can (not will) flank each character unless you take measures to do something about it. This can be as simple as a reach weapon fighter stating he will block access to the wizard and take AoO against any who try to get by. If he has initiative over the orcs, he will be able to position himself first to do so. In essence, this is more like DND simply without miniatures (we've all done this, no?)</p><p></p><p>Because of this, you have extra freedom to act. You can make reasonable assumptions about the combat environment (I grab a lantern off the tavern wall), or ask me if you are not sure ([OOC] are there any lanterns or sources of fire about?]). Feel free to stunt (again, do not presume success) like this: Berck leaps up to the cave wall, attempting to walk up it and flip backwards, heels over shoulders, in order to flank the orc with the halfling.</p><p></p><p>Whenever you attempt to do anything that would require a roll, post the roll with your post like so:</p><p><a href="http://invisiblecastle.com/find.py?id=146278" target="_blank">example (1d20=8)</a>. You must use the diceroller at invisible castle. When rolling, you must use your username (not character name), and check the checkbox " Format for EZBoard?". This will allow you to cut and paste the html for the link.</p><p></p><p>As a general rule, when combat begins, I will roll initiative (on invisible castle) for you, so we do not waste a whole day just on that. </p><p></p><p>If you make an attack, make all of your attack rolls, and all of your damage rolls, like so, in order:</p><p><a href="http://invisiblecastle.com/find.py?id=146282" target="_blank">axe attack 1 on orc leader (1d20+7=18)</a>; <a href="http://invisiblecastle.com/find.py?id=146283" target="_blank">damage (1d12+3=4)</a></p><p><a href="http://invisiblecastle.com/find.py?id=146284" target="_blank">axe attack 2 on orc leader (1d20+2=5)</a>; <a href="http://invisiblecastle.com/find.py?id=146285" target="_blank">damage (1d12+3=15)</a></p><p></p><p>If you have any questions on how to post, how the game will work, or how to use the die-roller, please post your question on this thread.[/OOC][/OOC]</p></blockquote><p></p>
[QUOTE="Ironmaster, post: 2547984, member: 36274"] [b]Reserved...[/b] For Game Information Regarding Participation: Real life happens. If you know you are going to be away from your game for more than a day or two, please email me or post to this thread (I prefer the email). I will DMNPC your character until you return. If you know you will be gone longer than a week or two, we need to work something else out together. If you drop off the planet, without a word, and your absence is longer than a few (2-3) days, I will automatically DMNPC your character for a short while. If I still do not hear from you in a reasonable amount of time (a week or two), I will work something out myself, and solicit the next person from the waiting list. DMNPCing a character: When I do this, I will make decisions for your character based on how you have played them, up until that point. I will avoid overtly foolish or destructive behavior, edging towards conservate. Please do not yell at me about how I ruined your character! If you must step away from the game for a while, and we work this out together, if will be more to your liking. Posting Behavior: 1. Please post regularly. It makes the game move more smoothly. 2. Post meaningful content. Make your post count, since this is a slow medium anyway. 3. Do not presuppose a reaction from another character, or from the game world. End your post in a way that leaves it open to interpretation. Example: [Do Not Do This] [I]Berck moves forward and strangles the guard, easing his dead body to the floor[/I] Example: [Do this] [I]Berck attempts to move forward, throwing his arms so as to try to place the guard in a sleeper hold. If he does so, he eases him to the floor and hides him behind a tapestry. If he fails, he grunts out a curse to Tymora, and attempts to flee before any hue and cry is raised.[/I] Example: [Do Not Do This] [I]Berck says [B]"Hey, let me in!"[/B] The guard agrees, too tired to care.[/I] Example: [Do this] [I]Berck suggests [B]"Hey, let me in!"[/B] He hopes the guard is too tired to question his flimsy disguise.[/I] 4. Put all spoken dialog in "quotes" and [B]bold type[/B] [B]"Like this"[/B] 5. When posting OOC, please start the section with [OOC] Game Flow (in general, this game works like a FtF game with no minis): In the interest of allowing the game to flow at a reasonable pace, I am not going to go bananas over every tactical tid-bit in a combat encounter, nor count every coin spent (for this part, see post #2 Characters). I will assume that you use whatever tactics you state you are using. In a general melee, the assumption will be that anyone trying to flank will do so, if they can meet the conditions to do so. If four characters are in a chaotic melee with eight orcs, two orcs can (not will) flank each character unless you take measures to do something about it. This can be as simple as a reach weapon fighter stating he will block access to the wizard and take AoO against any who try to get by. If he has initiative over the orcs, he will be able to position himself first to do so. In essence, this is more like DND simply without miniatures (we've all done this, no?) Because of this, you have extra freedom to act. You can make reasonable assumptions about the combat environment (I grab a lantern off the tavern wall), or ask me if you are not sure ([OOC] are there any lanterns or sources of fire about?]). Feel free to stunt (again, do not presume success) like this: Berck leaps up to the cave wall, attempting to walk up it and flip backwards, heels over shoulders, in order to flank the orc with the halfling. Whenever you attempt to do anything that would require a roll, post the roll with your post like so: [url=http://invisiblecastle.com/find.py?id=146278]example (1d20=8)[/url]. You must use the diceroller at invisible castle. When rolling, you must use your username (not character name), and check the checkbox " Format for EZBoard?". This will allow you to cut and paste the html for the link. As a general rule, when combat begins, I will roll initiative (on invisible castle) for you, so we do not waste a whole day just on that. If you make an attack, make all of your attack rolls, and all of your damage rolls, like so, in order: [url=http://invisiblecastle.com/find.py?id=146282]axe attack 1 on orc leader (1d20+7=18)[/url]; [url=http://invisiblecastle.com/find.py?id=146283]damage (1d12+3=4)[/url] [url=http://invisiblecastle.com/find.py?id=146284]axe attack 2 on orc leader (1d20+2=5)[/url]; [url=http://invisiblecastle.com/find.py?id=146285]damage (1d12+3=15)[/url] If you have any questions on how to post, how the game will work, or how to use the die-roller, please post your question on this thread.[/OOC][/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(New Game)Iron Master's Raiders of Galath's Roost [OOC]
Top