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New Game Mechanics for Custom RPG (is it Lame?)
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<blockquote data-quote="Kuld" data-source="post: 7630504" data-attributes="member: 28351"><p>Thanks Blue. In this setting, the humans of earth have learned or evolved to manipulate consciousness to interface with technology (and other beings, and to an extent, other dimensions). Space suites (armor), weapons, smaller craft (larger craft requires a large crew), an many other technologies are both manually manipulated and interfaced telepathically. They are linked but not permanently so, and there are limits to what and how many such links can be made (based largely on Prowess). </p><p></p><p>Therefore there is an element of "losing" oneself if proper precautions are not exercised (think collective vs. individual consciousness) and some things are not meant to be attempted by some individuals. Extra-dimensional travel is also possible but only temporarily and is currently very limited (though other beings may have no such limitations) but it may also be required in some instances.. Which is why I thought of using a three tier system--normal physical and mental capacities to manipulate and operate in the "Newtonian" environment (for lack of better words), and a third element, that is just as important, to help regulate this new relationship with the environment. And a character who reaches zero health points in any tier (Physical, Mental, or Spiritual) dies, regardless of how many Health Points they have in other tiers. </p><p></p><p>The system is populated by countless other beings. Some are good, some are bad, and many are so different that they are currently unrelatable culturally or technologically. There are many allies and enemies, and these will sometimes shift, but our current "worst" enemies are ourselves (various factions, agenda, etc.). </p><p></p><p>For the most part, it is a tale of transition--humans learning to take the stage which has been occupied for countless millennia, by countless beings. It is understood that most newcomers who attempt to take the stage, fail and are lost forever. Pretty much, what makes humanity so special? Will they they survive? </p><p></p><p>I will definitely take a look at N.E.W system. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Kuld, post: 7630504, member: 28351"] Thanks Blue. In this setting, the humans of earth have learned or evolved to manipulate consciousness to interface with technology (and other beings, and to an extent, other dimensions). Space suites (armor), weapons, smaller craft (larger craft requires a large crew), an many other technologies are both manually manipulated and interfaced telepathically. They are linked but not permanently so, and there are limits to what and how many such links can be made (based largely on Prowess). Therefore there is an element of "losing" oneself if proper precautions are not exercised (think collective vs. individual consciousness) and some things are not meant to be attempted by some individuals. Extra-dimensional travel is also possible but only temporarily and is currently very limited (though other beings may have no such limitations) but it may also be required in some instances.. Which is why I thought of using a three tier system--normal physical and mental capacities to manipulate and operate in the "Newtonian" environment (for lack of better words), and a third element, that is just as important, to help regulate this new relationship with the environment. And a character who reaches zero health points in any tier (Physical, Mental, or Spiritual) dies, regardless of how many Health Points they have in other tiers. The system is populated by countless other beings. Some are good, some are bad, and many are so different that they are currently unrelatable culturally or technologically. There are many allies and enemies, and these will sometimes shift, but our current "worst" enemies are ourselves (various factions, agenda, etc.). For the most part, it is a tale of transition--humans learning to take the stage which has been occupied for countless millennia, by countless beings. It is understood that most newcomers who attempt to take the stage, fail and are lost forever. Pretty much, what makes humanity so special? Will they they survive? I will definitely take a look at N.E.W system. :-) [/QUOTE]
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