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<blockquote data-quote="StreamOfTheSky" data-source="post: 4330559" data-attributes="member: 35909"><p>Ok, reading about your friend, and the fact it was 3E he tried and liked for its ultimate "freedom" -- I have to ask. Has this person tried 4E yet? What does he think of the new direction, where while there is still plenty of freedom (especially for roleplaying which would take a concerted effort to limit by rules ina pen and paper game), they've also moved towards cutting away many of the freedoms 3E offered, like multiclassing as much as you want even if it was a REALLY bad idea, or the vast array of special combat maneuvers anyone could try eithout needing a feat or power to do so?</p><p></p><p>I'm not trying to flame 4E (for once, heh), it's just that I always hear people say that this new addition will help to attract WoW type gamers to the hobby, with no idea why exaqctly, since i don't play these games. So I find my interest piqued here, if there's perhaps an example of a MMO veteran and afficianado, looking upon D&D's transition with a tinge of regret/sadness over how the one thing that made the game stand out for him was being compromised. If he likes it better, I guess I can just move on, but it'd be refreshing to hear some rebukes of the conventional wisdom.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4330559, member: 35909"] Ok, reading about your friend, and the fact it was 3E he tried and liked for its ultimate "freedom" -- I have to ask. Has this person tried 4E yet? What does he think of the new direction, where while there is still plenty of freedom (especially for roleplaying which would take a concerted effort to limit by rules ina pen and paper game), they've also moved towards cutting away many of the freedoms 3E offered, like multiclassing as much as you want even if it was a REALLY bad idea, or the vast array of special combat maneuvers anyone could try eithout needing a feat or power to do so? I'm not trying to flame 4E (for once, heh), it's just that I always hear people say that this new addition will help to attract WoW type gamers to the hobby, with no idea why exaqctly, since i don't play these games. So I find my interest piqued here, if there's perhaps an example of a MMO veteran and afficianado, looking upon D&D's transition with a tinge of regret/sadness over how the one thing that made the game stand out for him was being compromised. If he likes it better, I guess I can just move on, but it'd be refreshing to hear some rebukes of the conventional wisdom. [/QUOTE]
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