Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
New Games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 1339751" data-attributes="member: 13966"><p>Alright folks, here's our tentative idea so far for the series of one-shot adventures, still rough around the edges but we're working on it. :^) Some input and participation from other DMs would also be appreciated!</p><p> </p><p>A hobgoblin rebel has deserted after the Ulruzian rebellion has fallen apart, and brought with him a goblin shaman as his slave, as well as a contingent of lesser goblin footsoldiers. He has come to the frontiers of Mittendien, finding a new fortress being built on the former site of Tillich, which would serve him well as a stronghold. Since it's still in the early stages of construction, it would be easy to penetrate and take over, while potential goblin allies may be recruited from the nearby wilderness. The hobgoblin will probably want to disrupt the area first to soften up the opposition and distract them, so he can more easily storm the fort. He also plans to recruit allies anonymously to help in the effort, maybe gathering information first and then making some surgical strikes or diversions....</p><p> </p><p>However, an evil druid in the area has also taken notice of the fortress being built on Tillich's ashes, and doesn't wish to see civilization take over the wilderness that they he/she was just beginning to renew after Tillich's "timely" downfall and razing. The evil druid has allies of their own, and will seek out further allies to destroy the fort-in-construction, likely attracting them through his/her initial actions against the fortress and its builders. The druid will use any resources at their disposal to drive off the workers, end construction on the fortress, and demolish what's already finished, sending beasts and men alike to assail and harass the Mittendieners.</p><p> </p><p>Meanwhile, the Mittendieners will be trying to make further progress in building the new fortress, and will try to make the place defensible even quicker once the raids begin..... They'll have to work hard to fend off the assaults from both factions, and not to mention the assaults of Player Character parties aiding the attackers. The final adventure or two will involve storming the fortress and fighting through a dungeon-crawl amidst the partially-constructed passages, maybe with the PC groups competing, the fort likely guarded by traps and soldiers of whatever faction controls the place at the time......</p><p> </p><p>There will likely be two PC groups of 5 characters each, at least that's what we're planning. We're expecting about 10 game sessions, one per week. For adventure ideas, we'll likely use some of the ideas Memnus posted for Mittendien, though modified. So far, Entropy is working on the evil druid and their faction, while Emiricol is working on the hobgoblin and his forces. I (Arkhandus) will work on the fortress of Tillich and the surrounding workman village, hopefully with equal help from Memnus. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm working on a layout for "Tillich II" and the fortress for now... We will have another brainstorming session on Monday at 10 pm Eastern (9 Central, 8 Mountain, 7 Pacific). We'd like to see other DMs there to help out too! We could still use help with the setup and/or running the sessions!</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 1339751, member: 13966"] Alright folks, here's our tentative idea so far for the series of one-shot adventures, still rough around the edges but we're working on it. :^) Some input and participation from other DMs would also be appreciated! A hobgoblin rebel has deserted after the Ulruzian rebellion has fallen apart, and brought with him a goblin shaman as his slave, as well as a contingent of lesser goblin footsoldiers. He has come to the frontiers of Mittendien, finding a new fortress being built on the former site of Tillich, which would serve him well as a stronghold. Since it's still in the early stages of construction, it would be easy to penetrate and take over, while potential goblin allies may be recruited from the nearby wilderness. The hobgoblin will probably want to disrupt the area first to soften up the opposition and distract them, so he can more easily storm the fort. He also plans to recruit allies anonymously to help in the effort, maybe gathering information first and then making some surgical strikes or diversions.... However, an evil druid in the area has also taken notice of the fortress being built on Tillich's ashes, and doesn't wish to see civilization take over the wilderness that they he/she was just beginning to renew after Tillich's "timely" downfall and razing. The evil druid has allies of their own, and will seek out further allies to destroy the fort-in-construction, likely attracting them through his/her initial actions against the fortress and its builders. The druid will use any resources at their disposal to drive off the workers, end construction on the fortress, and demolish what's already finished, sending beasts and men alike to assail and harass the Mittendieners. Meanwhile, the Mittendieners will be trying to make further progress in building the new fortress, and will try to make the place defensible even quicker once the raids begin..... They'll have to work hard to fend off the assaults from both factions, and not to mention the assaults of Player Character parties aiding the attackers. The final adventure or two will involve storming the fortress and fighting through a dungeon-crawl amidst the partially-constructed passages, maybe with the PC groups competing, the fort likely guarded by traps and soldiers of whatever faction controls the place at the time...... There will likely be two PC groups of 5 characters each, at least that's what we're planning. We're expecting about 10 game sessions, one per week. For adventure ideas, we'll likely use some of the ideas Memnus posted for Mittendien, though modified. So far, Entropy is working on the evil druid and their faction, while Emiricol is working on the hobgoblin and his forces. I (Arkhandus) will work on the fortress of Tillich and the surrounding workman village, hopefully with equal help from Memnus. :) I'm working on a layout for "Tillich II" and the fortress for now... We will have another brainstorming session on Monday at 10 pm Eastern (9 Central, 8 Mountain, 7 Pacific). We'd like to see other DMs there to help out too! We could still use help with the setup and/or running the sessions! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
New Games
Top