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<blockquote data-quote="Kanegrundar" data-source="post: 2736150" data-attributes="member: 3913"><p>I don't have enough time to really peruse too many new games. Every now and then I'll pick a new system up, but very rarely. </p><p></p><p>If the system plays fairly quickly with good mechanics, character creation, and some neat little options to really make the game my own, I'll check it out. As far as if it would be successful or not for the author/publisher, I don't know. A small press game is going to have a tough time rising through the mass of games already on the market. Such a game would have to be well-done with very little to no errata, solid gameplay, and lots of good word of mouth press. The last one can be had by getting people to your product. Posting previews on RPG message boards is a good way to go. Get people interested before you release, and your game would likely do better than just popping it out for sale on RPGnow cold with no introduction.</p><p></p><p>Kane</p></blockquote><p></p>
[QUOTE="Kanegrundar, post: 2736150, member: 3913"] I don't have enough time to really peruse too many new games. Every now and then I'll pick a new system up, but very rarely. If the system plays fairly quickly with good mechanics, character creation, and some neat little options to really make the game my own, I'll check it out. As far as if it would be successful or not for the author/publisher, I don't know. A small press game is going to have a tough time rising through the mass of games already on the market. Such a game would have to be well-done with very little to no errata, solid gameplay, and lots of good word of mouth press. The last one can be had by getting people to your product. Posting previews on RPG message boards is a good way to go. Get people interested before you release, and your game would likely do better than just popping it out for sale on RPGnow cold with no introduction. Kane [/QUOTE]
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