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<blockquote data-quote="Rakusia" data-source="post: 6153867" data-attributes="member: 87170"><p><strong>[SIZE=+2]saohun[/SIZE]</strong></p><p>Male Human Fighter 1 / Ranger 1</p><p>Chaotic Good</p><p></p><p>[TABLE="width: 100%"][TR][TD="width: 50%"]</p><table style='width: 100%'><tr><td>Strength<br /> </td><td>(+2)<br /> </td></tr><tr><td>Dexterity<br /> </td><td>(+4)<br /> </td></tr><tr><td>Constitution<br /> </td><td>(+3)<br /> </td></tr><tr><td>Intelligence<br /> </td><td>(+2)<br /> </td></tr><tr><td>Wisdom<br /> </td><td>(+1)<br /> </td></tr><tr><td>Charisma<br /> </td><td>(+1)<br /> </td></tr></table><p>[TD="align: right"]15<br /> [/TD] [TD="align: right"]18<br /> [/TD] [TD="align: right"]16<br /> [/TD] [TD="align: right"]15<br /> [/TD] [TD="align: right"]13<br /> [/TD] [TD="align: right"]13<br /> [/TD]</p><p>[/TD][TD]</p><table style='width: 100%'><tr><td>Size:<br /> </td><td>Medium<br /> </td></tr><tr><td>Height:<br /> </td><td>5' 6"<br /> </td></tr><tr><td>Weight:<br /> </td><td>200 lb<br /> </td></tr><tr><td>Skin:<br /> </td><td>Tan<br /> </td></tr><tr><td>Eyes:<br /> </td><td>Hazel<br /> </td></tr><tr><td>Hair:<br /> </td><td>Black Wavy; Beardless<br /> </td></tr></table><p>[/TD][/TR][/TABLE]</p><p>Gestalt combination: Fighter Ranger </p><p></p><p>Total Hit Points: 13</p><p>Speed: 30 feet</p><p>Armor Class: 18 = 10 +4 [chain shirt] +4 [dexterity] </p><ul> <li data-xf-list-type="ul">Touch AC: 14<br /> Flat-footed: 14</li> </ul> <table style='width: 100%'><tr><td>Initiative modifier:<br /> </td><td>+4<br /> </td><td> = +4 [dexterity]<br /> </td></tr><tr><td>Fortitude save:<br /> </td><td>+5<br /> </td><td> = 2 [base] +3 [constitution]<br /> </td></tr><tr><td>Reflex save:<br /> </td><td>+6<br /> </td><td> = 2 [base] +4 [dexterity]<br /> </td></tr><tr><td>Will save:<br /> </td><td>+1<br /> </td><td> = 0 [base] +1 [wisdom]<br /> </td></tr><tr><td>Attack (handheld):<br /> </td><td>+3<br /> </td><td> = 1 [base] +2 [strength]<br /> </td></tr><tr><td>Attack (unarmed):<br /> </td><td>+3<br /> </td><td> = 1 [base] +2 [strength]<br /> </td></tr><tr><td>Attack (missile):<br /> </td><td>+5<br /> </td><td> = 1 [base] +4 [dexterity]<br /> </td></tr><tr><td>Grapple check:<br /> </td><td>+3<br /> </td><td> = 1 [base] +2 [strength]<br /> </td></tr></table> <table style='width: 100%'><tr><td>Light load:<br /> Medium load:<br /> Heavy load:<br /> Lift over head:<br /> Lift off ground:<br /> Push or drag:<br /> </td><td>66 lb. or less<br /> 67-133 lb.<br /> 134-200 lb.<br /> 200 lb.<br /> 400 lb.<br /> 1000 lb.<br /> </td></tr></table> <table style='width: 100%'><tr><td>Languages:<br /> </td><td>Common Dwarven Elven<br /> </td></tr></table><p>Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]</p><p>Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]</p><p>Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]</p><p>Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.] </p><p></p><p>Feats:</p><ul> <li data-xf-list-type="ul"> <table style='width: 100%'><tr><td>Point Blank Shot<br /> </td><td></td></tr><tr><td>Far Shot<br /> </td><td></td></tr><tr><td>Precise Shot<br /> </td><td></td></tr><tr><td>Track<br /> </td><td>[free to rangers]<br /> </td></tr></table> </li> </ul><p></p><p>Traits: <table style='width: 100%'><tr><td><em>Skill Name</em><br /> </td><td><em>Key<br /> Ability</em><br /> </td><td><em>Skill<br /> Modifier</em><br /> </td><td><em>Ability<br /> Modifier</em><br /> </td><td><em>Ranks</em><br /> </td><td><em>Misc.<br /> Modifier</em><br /> </td></tr><tr><td>Appraise<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Balance<br /> </td><td>Dex*<br /> </td><td>+4<br /> </td><td></td><td></td><td></td></tr><tr><td>Bluff<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Climb<br /> </td><td>Str[SUP]<span style="font-size: 10px">*</span>[/SUP]<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Concentration<br /> </td><td>Con<br /> </td><td>+3<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Craft_1<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Craft_2<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Craft_3<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Diplomacy<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Disguise<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Escape Artist<br /> </td><td>Dex[SUP]<span style="font-size: 10px">*</span>[/SUP]<br /> </td><td>+4<br /> </td><td></td><td></td><td></td></tr><tr><td>Forgery<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Gather Information<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Handle Animal<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Heal<br /> </td><td>Wis<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Hide<br /> </td><td>Dex[SUP]<span style="font-size: 10px">*</span>[/SUP]<br /> </td><td>+4<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Intimidate<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Jump<br /> </td><td>Str[SUP]<span style="font-size: 10px">*</span>[/SUP]<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td> Knowledge (nature)<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Listen<br /> </td><td>Wis<br /> </td><td>+1<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Move Silently<br /> </td><td>Dex[SUP]<span style="font-size: 10px">*</span>[/SUP]<br /> </td><td>+4<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Perform_1<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Perform_2<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Perform_3<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Perform_4<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Perform_5<br /> </td><td>Cha<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Ride<br /> </td><td>Dex<br /> </td><td>+4<br /> </td><td></td><td></td><td></td></tr><tr><td>Search<br /> </td><td>Int<br /> </td><td>+2<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Sense Motive<br /> </td><td>Wis<br /> </td><td>+1<br /> </td><td></td><td></td><td></td></tr><tr><td>Spot<br /> </td><td>Wis<br /> </td><td>+1<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Survival<br /> </td><td>Wis<br /> </td><td>+1<br /> </td><td>+4<br /> </td><td></td><td></td></tr><tr><td>Swim<br /> </td><td>Str[SUP]<span style="font-size: 10px">**</span>[/SUP]<br /> </td><td>+2<br /> </td><td></td><td></td><td></td></tr><tr><td>Use Rope<br /> </td><td>Dex<br /> </td><td>+4<br /> </td><td></td><td></td><td></td></tr></table><p>[TD="align: right"]2 =<br /> [/TD] [TD="align: right"]4 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]7 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]4 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]5 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]8 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]6 =<br /> [/TD] [TD="align: right"]5 =<br /> [/TD] [TD="align: right"]8 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]4 =<br /> [/TD] [TD="align: right"]6 =<br /> [/TD] [TD="align: right"]1 =<br /> [/TD] [TD="align: right"]5 =<br /> [/TD] [TD="align: right"]5 =<br /> [/TD] [TD="align: right"]2 =<br /> [/TD] [TD="align: right"]4 =<br /> [/TD]</p><p>* = check penalty for wearing armor</p><p></p><p>Human:</p><p></p><ul> <li data-xf-list-type="ul">Extra feat at first level (already included)</li> <li data-xf-list-type="ul">Four extra skill points at first level (already included)</li> <li data-xf-list-type="ul">One extra skill point at each additional level (already included)</li> </ul><p>Fighter:</p><p></p><ul> <li data-xf-list-type="ul">Bonus Feats (already included)</li> </ul><p>Ranger:</p><p></p><ul> <li data-xf-list-type="ul">Favored enemies</li> <li data-xf-list-type="ul">Track as bonus feat (already included)</li> <li data-xf-list-type="ul">Combat Style</li> <li data-xf-list-type="ul">Endurance</li> <li data-xf-list-type="ul">Wild empathy (roll level + charisma bonus)</li> <li data-xf-list-type="ul">Endurance (level 3)</li> <li data-xf-list-type="ul">Animal Companion (level 4)</li> <li data-xf-list-type="ul">Woodland Stride (level 7)</li> <li data-xf-list-type="ul">Swift Tracker (level 8)</li> <li data-xf-list-type="ul">Evasion (level 9)</li> <li data-xf-list-type="ul">Camouflage (level 13)</li> <li data-xf-list-type="ul">Hide in Plain Sight (level 17)</li> <li data-xf-list-type="ul">High wisdom gains bonus spells daily</li> </ul><p></p><p>Favored Enemies:</p><p></p><ul> <li data-xf-list-type="ul">Magical Beasts +2</li> </ul><p>This ranger chose the archery track.</p><table style='width: 100%'><tr><td></td><td><em>Class</em><br /> </td><td><em>HP rolled</em><br /> </td><td></td></tr><tr><td>Level 1:<br /> </td><td>Gestalt<br /> </td><td></td><td></td></tr></table><p>[TD="align: center"]10<br /> [/TD]</p><p>[TABLE="width: 100%"][TR][TD="align: center"]<img src="http://pathguy.com/portrait.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/TD][TD="align: center"]<img src="http://pathguy.com/insignia.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/TD][/TR][/TABLE]</p><p>saohun's Equipment:</p><p></p><ul> <li data-xf-list-type="ul"> <table style='width: 100%'><tr><td>Weapons / Armor / Shield (from above)<br /> Arrows (quiver of 20) x5<br /> Backpack<br /> Bedroll<br /> Blanket, winter x1<br /> Caltrops<br /> Pouch x3<br /> Rations (1 day) x3<br /> Sealing wax<br /> Spell component pouch<br /> <br /> Total<br /> </td></tr></table><p>[TD="align: right"]33 lb<br /> 15 lb<br /> 2 lb<br /> 5 lb<br /> 3 lb<br /> 2 lb<br /> 2 lb<br /> 3 lb<br /> 1 lb<br /> 2 lb<br /> _____<br /> 68 lb<br /> [/TD]</p> Also...<ul> <li data-xf-list-type="ul">extra strings and other small tools and misc. bow/arrow maintenance in sell component pouch</li> </ul></li> </ul><p><img src="http://pathguy.com/spellbar.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />was just testing out this gestalt character build. ultimate goal is to have an ultimate kiter. should I have chosen different feats? im not a super min maxer but do like having a fairly optimized character build. not asking for someone to make my character, just asking for some sage advice from the people who have been there before me</p></blockquote><p></p>
[QUOTE="Rakusia, post: 6153867, member: 87170"] [B][SIZE=+2]saohun[/SIZE][/B] Male Human Fighter 1 / Ranger 1 Chaotic Good [TABLE="width: 100%"][TR][TD="width: 50%"] [TABLE][TR][TD]Strength [/TD][TD="align: right"]15 [/TD][TD](+2) [/TD][/TR][TR][TD]Dexterity [/TD][TD="align: right"]18 [/TD][TD](+4) [/TD][/TR][TR][TD]Constitution [/TD][TD="align: right"]16 [/TD][TD](+3) [/TD][/TR][TR][TD]Intelligence [/TD][TD="align: right"]15 [/TD][TD](+2) [/TD][/TR][TR][TD]Wisdom [/TD][TD="align: right"]13 [/TD][TD](+1) [/TD][/TR][TR][TD]Charisma [/TD][TD="align: right"]13 [/TD][TD](+1) [/TD][/TR][/TABLE][/TD][TD] [TABLE][TR][TD]Size: [/TD][TD]Medium [/TD][/TR][TR][TD]Height: [/TD][TD]5' 6" [/TD][/TR][TR][TD]Weight: [/TD][TD]200 lb [/TD][/TR][TR][TD]Skin: [/TD][TD]Tan [/TD][/TR][TR][TD]Eyes: [/TD][TD]Hazel [/TD][/TR][TR][TD]Hair: [/TD][TD]Black Wavy; Beardless [/TD][/TR][/TABLE][/TD][/TR][/TABLE] Gestalt combination: Fighter Ranger Total Hit Points: 13 Speed: 30 feet Armor Class: 18 = 10 +4 [chain shirt] +4 [dexterity] [LIST] [*]Touch AC: 14 Flat-footed: 14 [/LIST] [TABLE][TR][TD]Initiative modifier: [/TD][TD]+4 [/TD][TD] = +4 [dexterity] [/TD][/TR][TR][TD]Fortitude save: [/TD][TD]+5 [/TD][TD] = 2 [base] +3 [constitution] [/TD][/TR][TR][TD]Reflex save: [/TD][TD]+6 [/TD][TD] = 2 [base] +4 [dexterity] [/TD][/TR][TR][TD]Will save: [/TD][TD]+1 [/TD][TD] = 0 [base] +1 [wisdom] [/TD][/TR][TR][TD]Attack (handheld): [/TD][TD]+3 [/TD][TD] = 1 [base] +2 [strength] [/TD][/TR][TR][TD]Attack (unarmed): [/TD][TD]+3 [/TD][TD] = 1 [base] +2 [strength] [/TD][/TR][TR][TD]Attack (missile): [/TD][TD]+5 [/TD][TD] = 1 [base] +4 [dexterity] [/TD][/TR][TR][TD]Grapple check: [/TD][TD]+3 [/TD][TD] = 1 [base] +2 [strength] [/TD][/TR][/TABLE][TABLE][TR][TD]Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: [/TD][TD]66 lb. or less 67-133 lb. 134-200 lb. 200 lb. 400 lb. 1000 lb. [/TD][/TR][/TABLE] [TABLE][TR][TD]Languages: [/TD][TD]Common Dwarven Elven [/TD][/TR][/TABLE] Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing] Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing] Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.] Feats: [LIST] [*][TABLE][TR][TD]Point Blank Shot [/TD][TD][/TD][/TR][TR][TD]Far Shot [/TD][TD][/TD][/TR][TR][TD]Precise Shot [/TD][TD][/TD][/TR][TR][TD]Track [/TD][TD][free to rangers] [/TD][/TR][/TABLE] [/LIST] Traits: [TABLE][TR][TD][I]Skill Name[/I] [/TD][TD][I]Key Ability[/I] [/TD][TD][I]Skill Modifier[/I] [/TD][TD][I]Ability Modifier[/I] [/TD][TD][I]Ranks[/I] [/TD][TD][I]Misc. Modifier[/I] [/TD][/TR][TR][TD]Appraise [/TD][TD]Int [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Balance [/TD][TD]Dex* [/TD][TD="align: right"]4 = [/TD][TD]+4 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Bluff [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Climb [/TD][TD]Str[SUP][SIZE=2]*[/SIZE][/SUP] [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Concentration [/TD][TD]Con [/TD][TD="align: right"]7 = [/TD][TD]+3 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Craft_1 [/TD][TD]Int [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Craft_2 [/TD][TD]Int [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Craft_3 [/TD][TD]Int [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Diplomacy [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Disguise [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Escape Artist [/TD][TD]Dex[SUP][SIZE=2]*[/SIZE][/SUP] [/TD][TD="align: right"]4 = [/TD][TD]+4 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Forgery [/TD][TD]Int [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Gather Information [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Handle Animal [/TD][TD]Cha [/TD][TD="align: right"]5 = [/TD][TD]+1 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Heal [/TD][TD]Wis [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Hide [/TD][TD]Dex[SUP][SIZE=2]*[/SIZE][/SUP] [/TD][TD="align: right"]8 = [/TD][TD]+4 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Intimidate [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Jump [/TD][TD]Str[SUP][SIZE=2]*[/SIZE][/SUP] [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD] Knowledge (nature) [/TD][TD]Int [/TD][TD="align: right"]6 = [/TD][TD]+2 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Listen [/TD][TD]Wis [/TD][TD="align: right"]5 = [/TD][TD]+1 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Move Silently [/TD][TD]Dex[SUP][SIZE=2]*[/SIZE][/SUP] [/TD][TD="align: right"]8 = [/TD][TD]+4 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Perform_1 [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Perform_2 [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Perform_3 [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Perform_4 [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Perform_5 [/TD][TD]Cha [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Ride [/TD][TD]Dex [/TD][TD="align: right"]4 = [/TD][TD]+4 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Search [/TD][TD]Int [/TD][TD="align: right"]6 = [/TD][TD]+2 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Sense Motive [/TD][TD]Wis [/TD][TD="align: right"]1 = [/TD][TD]+1 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Spot [/TD][TD]Wis [/TD][TD="align: right"]5 = [/TD][TD]+1 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Survival [/TD][TD]Wis [/TD][TD="align: right"]5 = [/TD][TD]+1 [/TD][TD]+4 [/TD][TD][/TD][/TR][TR][TD]Swim [/TD][TD]Str[SUP][SIZE=2]**[/SIZE][/SUP] [/TD][TD="align: right"]2 = [/TD][TD]+2 [/TD][TD][/TD][TD][/TD][/TR][TR][TD]Use Rope [/TD][TD]Dex [/TD][TD="align: right"]4 = [/TD][TD]+4 [/TD][TD][/TD][TD][/TD][/TR][/TABLE] * = check penalty for wearing armor Human: [LIST] [*]Extra feat at first level (already included) [*]Four extra skill points at first level (already included) [*]One extra skill point at each additional level (already included) [/LIST] Fighter: [LIST] [*]Bonus Feats (already included) [/LIST] Ranger: [LIST] [*]Favored enemies [*]Track as bonus feat (already included) [*]Combat Style [*]Endurance [*]Wild empathy (roll level + charisma bonus) [*]Endurance (level 3) [*]Animal Companion (level 4) [*]Woodland Stride (level 7) [*]Swift Tracker (level 8) [*]Evasion (level 9) [*]Camouflage (level 13) [*]Hide in Plain Sight (level 17) [*]High wisdom gains bonus spells daily [/LIST] Favored Enemies: [LIST] [*]Magical Beasts +2 [/LIST] This ranger chose the archery track. [TABLE][TR][TD][/TD][TD][I]Class[/I] [/TD][TD][I]HP rolled[/I] [/TD][TD][/TD][/TR][TR][TD]Level 1: [/TD][TD]Gestalt [/TD][TD="align: center"]10 [/TD][TD][/TD][/TR][/TABLE] [TABLE="width: 100%"][TR][TD="align: center"][IMG]http://pathguy.com/portrait.gif[/IMG] [/TD][TD="align: center"][IMG]http://pathguy.com/insignia.gif[/IMG] [/TD][/TR][/TABLE] saohun's Equipment: [LIST] [*][TABLE][TR][TD="align: right"]33 lb 15 lb 2 lb 5 lb 3 lb 2 lb 2 lb 3 lb 1 lb 2 lb _____ 68 lb [/TD][TD]Weapons / Armor / Shield (from above) Arrows (quiver of 20) x5 Backpack Bedroll Blanket, winter x1 Caltrops Pouch x3 Rations (1 day) x3 Sealing wax Spell component pouch Total [/TD][/TR][/TABLE] Also... [LIST] [*]extra strings and other small tools and misc. bow/arrow maintenance in sell component pouch [/LIST] [/LIST] [IMG]http://pathguy.com/spellbar.gif[/IMG]was just testing out this gestalt character build. ultimate goal is to have an ultimate kiter. should I have chosen different feats? im not a super min maxer but do like having a fairly optimized character build. not asking for someone to make my character, just asking for some sage advice from the people who have been there before me [/QUOTE]
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