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New Group - 4 edition - Would like some imput
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<blockquote data-quote="Dr_Sage" data-source="post: 6139359" data-attributes="member: 36185"><p>First and foremost, thank you all for the kind answers.</p><p></p><p>I have been looking into the handbooks, but sometimes they don't really cover builds that are not optimized. And I enjoy this kind of feedback, communication, conversation.<img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p><p></p><p></p><p></p><p></p><p>My apologies, I had no idea.... will try to solve it.</p><p></p><p></p><p></p><p>It's ok. My players and I have a very good relationship. We are kinda old school.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I agree. Will probably avoid it at the moment. We will try to maintain the rogue martial, "magic-free" and simple.</p><p></p><p></p><p></p><p>I agree, and these 2 guys are my main concerns. When I say "striker-level" of damage for the paladin it's just an expression, I exaggerated. I think that player will enjoy punishing the big guys while defending the party (maybe heelless fury and divine pursuit style of powers).</p><p></p><p>Regarding the Crossbow Ranger I think I will work Dex-18, Wis-16 with some Con, so he becomes an excellent party radar and guide; while qualifying him to the Steady Shooter Feat. I am looking at the backgrounds and themes to bring his athletics to a decent level (what kind of dwarf can't climb? <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" />). When I said "hunter", I meant the Ranger option from Martial Power (Quickdraw + sheathe weapon).</p><p></p><p>I just love the 4th edition, I really do. One of the main reasons is the "robust" thing you mentioned, leaving my Evil DM Brain focus the story-telling. I remember the nightmare it was to keep groups balanced in the 3.x age. In 4 edition vanilla I allowed be worse powergamer-optimizer friend that I knew to create his own character and the basic rules and builds kept all in balance without any house-ruling on my part (at least during heroic).</p><p></p><p>I will bring your ideas to my players, any more suggestions will be welcome.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Dr_Sage, post: 6139359, member: 36185"] First and foremost, thank you all for the kind answers. I have been looking into the handbooks, but sometimes they don't really cover builds that are not optimized. And I enjoy this kind of feedback, communication, conversation.:heh: My apologies, I had no idea.... will try to solve it. It's ok. My players and I have a very good relationship. We are kinda old school.;) I agree. Will probably avoid it at the moment. We will try to maintain the rogue martial, "magic-free" and simple. I agree, and these 2 guys are my main concerns. When I say "striker-level" of damage for the paladin it's just an expression, I exaggerated. I think that player will enjoy punishing the big guys while defending the party (maybe heelless fury and divine pursuit style of powers). Regarding the Crossbow Ranger I think I will work Dex-18, Wis-16 with some Con, so he becomes an excellent party radar and guide; while qualifying him to the Steady Shooter Feat. I am looking at the backgrounds and themes to bring his athletics to a decent level (what kind of dwarf can't climb? :-S). When I said "hunter", I meant the Ranger option from Martial Power (Quickdraw + sheathe weapon). I just love the 4th edition, I really do. One of the main reasons is the "robust" thing you mentioned, leaving my Evil DM Brain focus the story-telling. I remember the nightmare it was to keep groups balanced in the 3.x age. In 4 edition vanilla I allowed be worse powergamer-optimizer friend that I knew to create his own character and the basic rules and builds kept all in balance without any house-ruling on my part (at least during heroic). I will bring your ideas to my players, any more suggestions will be welcome. Cheers! [/QUOTE]
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