Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New haste on WotC website!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="two" data-source="post: 866541" data-attributes="member: 9002"><p><strong>ok ok sheesh</strong></p><p></p><p>OK ok sheesh.</p><p></p><p>If haste, old school, is, as some maintain, integral to the balance of the game/class of sorc/wiz. Fine. Great. Super?</p><p></p><p>Really, it's a terrible way to balance classes/games. ONE 3rd level spell?</p><p></p><p>Why is this a bad idea, you ask?</p><p></p><p>Because spells are optional. What about the sorcerer that does not take haste -- ever? Is he doomed to sub-optimal combat forever? Why should this choice even be given, if it's so crucial to balance? Why don't the designers, at lthe very east, tell players in the PH: "TAKE HASTE IT IS THE MOST POWERFUL SPELL FOR ITS LEVEL IN THE GAME IF YOU DON'T TAKE IT YOU MIGHT BE VASTLY SUBOPTIMAL IT'S YOUR CHOICE OF COURSE IF YOU WANT TO SUCK BUT THERE YOU GO"</p><p></p><p>Yeah, I know a wizard can wear full plate and wield a net in both hands -- it's a player's choice. But really -- they should 'fess up. Player's Handbook should indicate SOMETHING.</p><p></p><p>The Wizard that specializes and can't take haste at all? Or chooses not to? Suck-central for life?</p><p></p><p>If they really wanted to use a spell to balance things, a 3rd level one at that, they should have made it mandatory or "free" - you always get HASTE as a 3rd level spell, as soon as you are allowed to cast 3rd level spells, no matter what. Or else: you suffer major combat suckiness.</p><p></p><p>Not a good plan. </p><p></p><p>Plus all this is hella boring. Jeez. Battle starts. Cast haste. Battle starts. Cast haste. Battle starts. Did I mention -- cast haste? </p><p></p><p>I still think Druids can rock without Animal Friendship, or Clerics without a 3rd level cure spell. Just use more 2nd level ones. Druids -- wildshape more, etc.</p><p></p><p>Basically, the argument that a spell is required by a class to meet up to some standard of "combat readiness" -- just is a cop out on the part of the designers. Or the players. I don't think it's even true. I've seen a lot of effective wizzies that don't require haste; clerics without FlameStrike, etc. They are just not your plain-jane vanilla PC's. </p><p></p><p>That' s good.</p><p></p><p>I won't convince anyone, I'm sure.</p><p></p><p>That's ok too.</p></blockquote><p></p>
[QUOTE="two, post: 866541, member: 9002"] [b]ok ok sheesh[/b] OK ok sheesh. If haste, old school, is, as some maintain, integral to the balance of the game/class of sorc/wiz. Fine. Great. Super? Really, it's a terrible way to balance classes/games. ONE 3rd level spell? Why is this a bad idea, you ask? Because spells are optional. What about the sorcerer that does not take haste -- ever? Is he doomed to sub-optimal combat forever? Why should this choice even be given, if it's so crucial to balance? Why don't the designers, at lthe very east, tell players in the PH: "TAKE HASTE IT IS THE MOST POWERFUL SPELL FOR ITS LEVEL IN THE GAME IF YOU DON'T TAKE IT YOU MIGHT BE VASTLY SUBOPTIMAL IT'S YOUR CHOICE OF COURSE IF YOU WANT TO SUCK BUT THERE YOU GO" Yeah, I know a wizard can wear full plate and wield a net in both hands -- it's a player's choice. But really -- they should 'fess up. Player's Handbook should indicate SOMETHING. The Wizard that specializes and can't take haste at all? Or chooses not to? Suck-central for life? If they really wanted to use a spell to balance things, a 3rd level one at that, they should have made it mandatory or "free" - you always get HASTE as a 3rd level spell, as soon as you are allowed to cast 3rd level spells, no matter what. Or else: you suffer major combat suckiness. Not a good plan. Plus all this is hella boring. Jeez. Battle starts. Cast haste. Battle starts. Cast haste. Battle starts. Did I mention -- cast haste? I still think Druids can rock without Animal Friendship, or Clerics without a 3rd level cure spell. Just use more 2nd level ones. Druids -- wildshape more, etc. Basically, the argument that a spell is required by a class to meet up to some standard of "combat readiness" -- just is a cop out on the part of the designers. Or the players. I don't think it's even true. I've seen a lot of effective wizzies that don't require haste; clerics without FlameStrike, etc. They are just not your plain-jane vanilla PC's. That' s good. I won't convince anyone, I'm sure. That's ok too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New haste on WotC website!
Top