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<blockquote data-quote="Appleseeth" data-source="post: 4408246" data-attributes="member: 72496"><p>Ok, I like this. So let's call it the Effervescent Bottle of Health (terrible name I know). It automatically refills itself every day, so it's a daily power item. Now Dwarven armor heals equal to a healing surge. That would make it item level 2. But since it's not tied to a body slot, and the surge is essentially able to be stored, It should be higher. I don't think I'd allow for the surge to boost beyond the normal healing surge maximum (is that allowed with other powers that grant surges?) So I'm guessing it should be level 6, but that's a bit of a shot in the dark.</p><p></p><p>EDIT: Also, how do we then scale the item, if that's what we're gonna do.</p><p></p><p>Also, I'm currently unclear on milestones and skill challenges. I have a bunch of complexity 1 challenges that lead into encounters. Should I count those as encounters for the purposes of giving a milestone, or is this one of those DM's discretion things?</p><p></p><p>Appreciate the help.</p></blockquote><p></p>
[QUOTE="Appleseeth, post: 4408246, member: 72496"] Ok, I like this. So let's call it the Effervescent Bottle of Health (terrible name I know). It automatically refills itself every day, so it's a daily power item. Now Dwarven armor heals equal to a healing surge. That would make it item level 2. But since it's not tied to a body slot, and the surge is essentially able to be stored, It should be higher. I don't think I'd allow for the surge to boost beyond the normal healing surge maximum (is that allowed with other powers that grant surges?) So I'm guessing it should be level 6, but that's a bit of a shot in the dark. EDIT: Also, how do we then scale the item, if that's what we're gonna do. Also, I'm currently unclear on milestones and skill challenges. I have a bunch of complexity 1 challenges that lead into encounters. Should I count those as encounters for the purposes of giving a milestone, or is this one of those DM's discretion things? Appreciate the help. [/QUOTE]
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