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General Tabletop Discussion
*Dungeons & Dragons
New Homebrew Duelist Class - Dex-based Defender
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<blockquote data-quote="ositonj" data-source="post: 4503251" data-attributes="member: 67459"><p>I'm glad you brought this up. There was some disagreement between my partner and I about whether we should be more restrictive of weapon choices. I remember specifically raising the concern of some jack-ass making a duelist with a craghammer. My original intent was to limit him to simple and military light blades and long swords. I wanted to leave the long sword in just so that an Eladrin canny duelist isn't totally left in the dust when it comes to damage dealing.</p><p></p><p>As for the two-weapon thing, I originally wanted to use a mechanic similar to the swordmage's defense bonuses - +2 normally, rising to +3 when wielding an off-hand weapon (this would stack with two weapon defense feat). And I didn't write the gut punch power, but I'm pretty sure it and the other two weapon powers were meant to require wielding an off-hand weapon.</p><p></p><p>Better luck next time - I will reword it, but yes, the defense bonus goes to whoever was attacked, including the duelist. </p><p></p><p>I'm not sure if devious parry is overpowered for a level 10 daily, but i could be wrong.</p><p></p><p></p><p>Khaalis:</p><p></p><p>What where do you think you're going were an encounter power?</p><p></p><p>Charismatic feint is a "power-ization" of the improved feint feat from 3e.</p><p></p><p>defensive flourish: yeah, just trying to find a way to word it without it becoming brokenly powerful</p></blockquote><p></p>
[QUOTE="ositonj, post: 4503251, member: 67459"] I'm glad you brought this up. There was some disagreement between my partner and I about whether we should be more restrictive of weapon choices. I remember specifically raising the concern of some jack-ass making a duelist with a craghammer. My original intent was to limit him to simple and military light blades and long swords. I wanted to leave the long sword in just so that an Eladrin canny duelist isn't totally left in the dust when it comes to damage dealing. As for the two-weapon thing, I originally wanted to use a mechanic similar to the swordmage's defense bonuses - +2 normally, rising to +3 when wielding an off-hand weapon (this would stack with two weapon defense feat). And I didn't write the gut punch power, but I'm pretty sure it and the other two weapon powers were meant to require wielding an off-hand weapon. Better luck next time - I will reword it, but yes, the defense bonus goes to whoever was attacked, including the duelist. I'm not sure if devious parry is overpowered for a level 10 daily, but i could be wrong. Khaalis: What where do you think you're going were an encounter power? Charismatic feint is a "power-ization" of the improved feint feat from 3e. defensive flourish: yeah, just trying to find a way to word it without it becoming brokenly powerful [/QUOTE]
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New Homebrew Duelist Class - Dex-based Defender
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