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<blockquote data-quote="Felixgamingx1" data-source="post: 7628056" data-attributes="member: 6999166"><p><strong>Development update!</strong></p><p></p><p>Here's the follow-up for this week of development,</p><p></p><p>I've done some edits to the occupations system, making it more unisex, new jobs were added while the wench, which was mainly a female job, was substituted by a better job title. That way there aren't limitations to what kind of profession a character, or CA, could have.</p><p></p><p></p><p>This week I took care of the Occupations, Classes, and Skills & Spells systems.</p><p></p><p><img src="https://s3.gifyu.com/images/pg.34-Classes.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>As you can see, the skills & spells will run mainly on a d20 system, while I plan to keep other dice for other exclusive actions.</p><p></p><p>Right now there's a concern that the game will be intimidating to newcomers, due to the various new rules that keep getting added daily.</p><p></p><p>Sense New Horizon will be an all-in-one core book, all the rules will be contained within, that includes the campaign setting, and things like, bestiary, how to craft your own adventures, task resolution, etc... </p><p></p><p></p><p><em>I'm taking the uncommon approach of using bigger fonts due to eye strain and constant zooming. The contrast also goes easy on the eyes, opposed to a black on white background. Bluelight exposure, was already confirmed to be a health hazard, and that choice was made to help you and me make the most out of our eyes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p><p></p><p></p><p>Before I forget, these aren't the only actions players will have in combat. There will be other alternatives such as, parry & counter, evade, sneak attack, and others that were mentioned, and some that weren't.</p></blockquote><p></p>
[QUOTE="Felixgamingx1, post: 7628056, member: 6999166"] [b]Development update![/b] Here's the follow-up for this week of development, I've done some edits to the occupations system, making it more unisex, new jobs were added while the wench, which was mainly a female job, was substituted by a better job title. That way there aren't limitations to what kind of profession a character, or CA, could have. This week I took care of the Occupations, Classes, and Skills & Spells systems. [IMG]https://s3.gifyu.com/images/pg.34-Classes.jpg[/IMG] As you can see, the skills & spells will run mainly on a d20 system, while I plan to keep other dice for other exclusive actions. Right now there's a concern that the game will be intimidating to newcomers, due to the various new rules that keep getting added daily. Sense New Horizon will be an all-in-one core book, all the rules will be contained within, that includes the campaign setting, and things like, bestiary, how to craft your own adventures, task resolution, etc... [I]I'm taking the uncommon approach of using bigger fonts due to eye strain and constant zooming. The contrast also goes easy on the eyes, opposed to a black on white background. Bluelight exposure, was already confirmed to be a health hazard, and that choice was made to help you and me make the most out of our eyes. :)[/I] Before I forget, these aren't the only actions players will have in combat. There will be other alternatives such as, parry & counter, evade, sneak attack, and others that were mentioned, and some that weren't. [/QUOTE]
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