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General Tabletop Discussion
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New House Rule Idea - Passive Initiative for First Round of Combat (Feedback Wanted!)
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<blockquote data-quote="TheAlkaizer" data-source="post: 8367679" data-attributes="member: 7024893"><p>I like the idea!</p><p></p><p>However, I see three <em>little</em> issues with it.</p><p></p><p><strong>1.</strong> Your passive initiative is composed of a base value of 10 to which is added the dexterity modifier. I don't see why other sources of bonus to initiative shouldn't be included. If I get some feats, or bonus from magic items to my initiative, you're damn sure I want it applied to my passive initiative.</p><p></p><p><strong>2. </strong>Your passive initiative does not have the variance that the d20 usually brings. I'm not sure exactly what the distribution of Dex modifier among monsters are, but my gut feeling is telling me that you will get much more ties between players and monsters without the aforementioned variance.</p><p></p><p><strong>3.</strong> Your method for dealing with these ties is interesting. I always liked the inclusion of other stats to initiative. However, you use the dexterity score as a first measure. Maybe I'm wrong, but in the case of two creatures having the same modifier, isn't there a 50/50 chance that they'll have the same score? I would maybe consider moving straight to other ability scores.</p><p></p><p>Points <strong>2</strong> and <strong>3</strong> are especially important to double check, because they theorically sabotage the exact thing you're seeking to gain by using this method: removed steps and a faster initiative.</p></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8367679, member: 7024893"] I like the idea! However, I see three [I]little[/I] issues with it. [B]1.[/B] Your passive initiative is composed of a base value of 10 to which is added the dexterity modifier. I don't see why other sources of bonus to initiative shouldn't be included. If I get some feats, or bonus from magic items to my initiative, you're damn sure I want it applied to my passive initiative. [B]2. [/B]Your passive initiative does not have the variance that the d20 usually brings. I'm not sure exactly what the distribution of Dex modifier among monsters are, but my gut feeling is telling me that you will get much more ties between players and monsters without the aforementioned variance. [B]3.[/B] Your method for dealing with these ties is interesting. I always liked the inclusion of other stats to initiative. However, you use the dexterity score as a first measure. Maybe I'm wrong, but in the case of two creatures having the same modifier, isn't there a 50/50 chance that they'll have the same score? I would maybe consider moving straight to other ability scores. Points [B]2[/B] and [B]3[/B] are especially important to double check, because they theorically sabotage the exact thing you're seeking to gain by using this method: removed steps and a faster initiative. [/QUOTE]
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New House Rule Idea - Passive Initiative for First Round of Combat (Feedback Wanted!)
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