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General Tabletop Discussion
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New House Rule Idea - Passive Initiative for First Round of Combat (Feedback Wanted!)
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<blockquote data-quote="BluejayJunior" data-source="post: 8372344" data-attributes="member: 6918769"><p>I don't have a problem with passive initiative for quick combats. It can just speed things up.</p><p>But I don't think it really solves some of the problems you are having. It just pushes them off to the second round. Instead of the whole "Roll for Initiative" moment/sequence that serves as a transition from Exploration to Combat, you have a quick round of combat and then a lull while you finish up initiative and make sure everyone has a new initiative score. It might be a shorter lull and ultimately be a shorter overall time, but a lull between rounds would break the narrative flow more that a lull before the combat starts. Plus, I kind of like that intervening time between rolling initiative and starting combat. It allows everyone to think about what to do and get hyped up for the battle. </p><p>To me, it seems way more likely that someone will be missed this was than in the normal system.</p><p>I think there are much better ways to speed up initiative than your proposed way. Not that it wouldn't work, just that other options exist.</p></blockquote><p></p>
[QUOTE="BluejayJunior, post: 8372344, member: 6918769"] I don't have a problem with passive initiative for quick combats. It can just speed things up. But I don't think it really solves some of the problems you are having. It just pushes them off to the second round. Instead of the whole "Roll for Initiative" moment/sequence that serves as a transition from Exploration to Combat, you have a quick round of combat and then a lull while you finish up initiative and make sure everyone has a new initiative score. It might be a shorter lull and ultimately be a shorter overall time, but a lull between rounds would break the narrative flow more that a lull before the combat starts. Plus, I kind of like that intervening time between rolling initiative and starting combat. It allows everyone to think about what to do and get hyped up for the battle. To me, it seems way more likely that someone will be missed this was than in the normal system. I think there are much better ways to speed up initiative than your proposed way. Not that it wouldn't work, just that other options exist. [/QUOTE]
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New House Rule Idea - Passive Initiative for First Round of Combat (Feedback Wanted!)
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