Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New idea for handling a Paladin's Remove Disease
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grayhawk" data-source="post: 1799587" data-attributes="member: 11288"><p>Thanks for your kind reply.</p><p></p><p>The reason for it being as high as it is (15 points), is to keep it somewhat in check. By the RAW the Paladin doesn't get Remove Disease until 6th level, and then only <em>once per week</em>.</p><p></p><p>While I don't mind him getting it a level early* and giving him the ability to use it daily, I feel that a 10 point cost is too low. Were it only 10 points, a Paladin with a Cha of 18 would be able to remove Disease <em>twice per day</em> when he first gets it, at 5th level.</p><p></p><p><span style="font-size: 9px">(*3.0 gave the Paladin Remove Disease at 3rd level; in 2e and 1e you had the ability from the 1st level.)</span></p><p></p><p>Now, here comes the point where I would have continued defending the 15 point cost - <em>'If the cost was only 10 points, a 20th level Paladin with a Cha of 20 would be able to Remove Disease 10 times a day!'</em>, but going through the numbers I realise that my 15 point cost allows him to do it 6 times a day, so the difference hardly matters at those levels.</p><p></p><p>Also, if the cost was just the 10 points, a Paladin only needs a Cha of 14 at 5th level to be able to use the ability when he gets it, which might be more fair, depending on how ability scores are generated.</p><p></p><p>Bottom line: 10 points may just be the right amount.</p><p></p><p>Thanks for your input!</p><p></p><p>There's one thing though, that crossed my mind: In 1e and 2e you couldn't become a Paladin unless you had a minimum Cha of 17. When figuring out point costs for something like Remove Disease based on Lay on Hands healing, should you require a high score - to imitate earlier editions - or is it better to let the entry level be lower, while still rewarding higher stats? Would a Cha 14 Paladin be 'special' or blessed enough to gain the ability at it's earliest level?</p><p></p><p>I realise that there's no 'right' answer to this question, and people will have different opinions based on how they perceive a Paladin, but I would like to hear where you guys stand on the issue.</p></blockquote><p></p>
[QUOTE="Grayhawk, post: 1799587, member: 11288"] Thanks for your kind reply. The reason for it being as high as it is (15 points), is to keep it somewhat in check. By the RAW the Paladin doesn't get Remove Disease until 6th level, and then only [i]once per week[/i]. While I don't mind him getting it a level early* and giving him the ability to use it daily, I feel that a 10 point cost is too low. Were it only 10 points, a Paladin with a Cha of 18 would be able to remove Disease [i]twice per day[/i] when he first gets it, at 5th level. [SIZE=1](*3.0 gave the Paladin Remove Disease at 3rd level; in 2e and 1e you had the ability from the 1st level.)[/SIZE] Now, here comes the point where I would have continued defending the 15 point cost - [i]'If the cost was only 10 points, a 20th level Paladin with a Cha of 20 would be able to Remove Disease 10 times a day!'[/i], but going through the numbers I realise that my 15 point cost allows him to do it 6 times a day, so the difference hardly matters at those levels. Also, if the cost was just the 10 points, a Paladin only needs a Cha of 14 at 5th level to be able to use the ability when he gets it, which might be more fair, depending on how ability scores are generated. Bottom line: 10 points may just be the right amount. Thanks for your input! There's one thing though, that crossed my mind: In 1e and 2e you couldn't become a Paladin unless you had a minimum Cha of 17. When figuring out point costs for something like Remove Disease based on Lay on Hands healing, should you require a high score - to imitate earlier editions - or is it better to let the entry level be lower, while still rewarding higher stats? Would a Cha 14 Paladin be 'special' or blessed enough to gain the ability at it's earliest level? I realise that there's no 'right' answer to this question, and people will have different opinions based on how they perceive a Paladin, but I would like to hear where you guys stand on the issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New idea for handling a Paladin's Remove Disease
Top