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<blockquote data-quote="azmodean" data-source="post: 2016720" data-attributes="member: 26590"><p><strong>You hear birds chirping</strong>/<strong>@$@# birds!</strong></p><p></p><p>Our DM had a habit of trying to "set the mood", but the only time he remembered to do it was right before a big encounter, so he'd describe this nice, sunny day with the birds all chirping and everything a peace... then the dragon shows up. After he had done this for a while, the entire party started equating birds with danger, hence the second quote.</p><p></p><p><strong>They fell through a plot hole</strong></p><p>This one is from a one-shot I ran once where the party was exploring a crypt under a graveyard. A player showed up late and then took a while to het her character ready. When she was ready I just said she was wandering around in a graveyard and the ground collapsed under her, causing her to fall into the crypt, in the room where the part was. Someone mentioned that she must have fallen through a plot hole (grave plot/continuity error), and now the phrase is used for the DM using a silly mechanic to get a character to catch up. </p><p>Also there is a person in our group who tells us a former DM had new characters fall from the sky, with falling damage.</p><p></p><p><strong>rocks fall, you die</strong></p><p>Said by the DM when a player won't stop arguing about something. I wasn't there for the origin.</p><p></p><p><strong>Parn can take it</strong></p><p>meaning: speaker is about to engage in "friendly fire"</p><p></p><p>origin:</p><p>My very first D&D character was a beefy (18/00 str, I rolled it natural, I swear) paladin based on the character Parn from record of lodoss war. The party acquired a rather reckless elven mage who had the habit of catching the party (especially Parn) in fireballs. Parn would be in hand-to-hand with the BBEG, the mage's turn would come up and she'd think for a bit, then say, "Parn can take it", at which point I'd go ahead and roll my save vs spell. </p><p></p><p><strong>Grothunk</strong></p><p>Meaning: To retcon a situation or take back an action; mulligan</p><p></p><p>Origin: Originally it was the name of a priest of chaos in a friend of mine's game, it became synonymous with chaotic behaviour, but eventually morphed to meaning taking back an action, I'm not sure why.</p><p></p><p><strong>Summon Grothunk</strong></p><p>The same priest of chaos had an (obviously) chaotic god, who granted the power to "summon Grothunk" to everyone in existence. Effect: Summons Grothunk to his current location. Dosn't really mean anything, but any time we couldn't think of something to do, we'd summon Grothunk.</p><p></p><p>DM "A flaming mountain is falling from the sky" </p><p>Player "Why is it flaming?"</p><p>DM "It'll do more damage that way"</p></blockquote><p></p>
[QUOTE="azmodean, post: 2016720, member: 26590"] [B]You hear birds chirping[/B]/[B]@$@# birds![/B] Our DM had a habit of trying to "set the mood", but the only time he remembered to do it was right before a big encounter, so he'd describe this nice, sunny day with the birds all chirping and everything a peace... then the dragon shows up. After he had done this for a while, the entire party started equating birds with danger, hence the second quote. [B]They fell through a plot hole[/B] This one is from a one-shot I ran once where the party was exploring a crypt under a graveyard. A player showed up late and then took a while to het her character ready. When she was ready I just said she was wandering around in a graveyard and the ground collapsed under her, causing her to fall into the crypt, in the room where the part was. Someone mentioned that she must have fallen through a plot hole (grave plot/continuity error), and now the phrase is used for the DM using a silly mechanic to get a character to catch up. Also there is a person in our group who tells us a former DM had new characters fall from the sky, with falling damage. [B]rocks fall, you die[/B] Said by the DM when a player won't stop arguing about something. I wasn't there for the origin. [B]Parn can take it[/B] meaning: speaker is about to engage in "friendly fire" origin: My very first D&D character was a beefy (18/00 str, I rolled it natural, I swear) paladin based on the character Parn from record of lodoss war. The party acquired a rather reckless elven mage who had the habit of catching the party (especially Parn) in fireballs. Parn would be in hand-to-hand with the BBEG, the mage's turn would come up and she'd think for a bit, then say, "Parn can take it", at which point I'd go ahead and roll my save vs spell. [B]Grothunk[/B] Meaning: To retcon a situation or take back an action; mulligan Origin: Originally it was the name of a priest of chaos in a friend of mine's game, it became synonymous with chaotic behaviour, but eventually morphed to meaning taking back an action, I'm not sure why. [B]Summon Grothunk[/B] The same priest of chaos had an (obviously) chaotic god, who granted the power to "summon Grothunk" to everyone in existence. Effect: Summons Grothunk to his current location. Dosn't really mean anything, but any time we couldn't think of something to do, we'd summon Grothunk. DM "A flaming mountain is falling from the sky" Player "Why is it flaming?" DM "It'll do more damage that way" [/QUOTE]
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