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[New Item] M134 Crusher APM
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<blockquote data-quote="Mistwell" data-source="post: 726305" data-attributes="member: 2525"><p>Naw, "magic" is basically replaced by "mastercraft" in d20Modern. You are talking about a normal, purchaseable weapon, not a special one. Not the same comparison.</p><p></p><p>However, that said, if the weapon is $30K, which is about a DC 30 wealth check to obtain, then I suppose that does make it part of the balance of the weapon.</p><p></p><p></p><p></p><p>You cannot compare damage directly to D&D...you know that. My comparison was only the bare surface - assume you had a normal weapon that was better than all other weapons, what would people say about the balance of that weapon? Easy answer - it is overpowered, and needs to be balanced along with all other weapons.</p><p></p><p>But comparing damage is going beyond comparing broad game concepts and into details that are simply not comparable - D&D doesn't have a MAS check of DC 15. Your weapon does an average of 22 points of damage for a hit - which is going to be above anyones Con score, which means they must make a Fort save at DC 15 or go to -1 no matter who they are, and odds are they will fail that save. So, you have created a killer weapon that will kill pretty much anyone and anything.</p><p></p><p>Does that balance with a DC 30 wealth check?</p><p></p><p></p><p></p><p>What, are you playing d20 Reality, or d20 Modern? I don't care what the weapon does in real life - if it is not balanced, it shouldn't be in the game. Simple as that. Go play GURPS if you feel the need for reality - me, I want a fun game where my players don't all die from one uber-weapon like this in 6 seconds.</p><p></p><p></p><p></p><p>Why not just make it a huge weapon then? Is it really that much smaller than M-60 or a M2HB? Making it huge would solve a lot of these issues without making up special new rules about movement and such. Of course both of those weapons require an exotic weapon proficiency feat to use.</p><p></p><p></p><p></p><p>And if the weapon is on a vehicle, like it often would be? Ordinarily people would run or hide from a tank, but if they just see a vehicle with a guy and a new weapon they may just try to face it down - and all die from an Uber weapon that does more damage than any other weapon in the entire game except a LAW (which has one use only of course AND requires an exotic weapon feat as it's balance). </p><p></p><p></p><p></p><p>So you have a weapon that does more damage than anything other than a LAW, which is a one use weapon, is lighter than any other weapon that does a lot of damage, and requires no feat to use it like all other weapons that do massive damage, and you think this is perfectly balanced simply because it becomes difficult to move, and costs a lot?</p><p></p><p>I hope your player's enjoy rerolling their characters often! To me, this weapon is not balanced. It needs to be Huge, and it needs to require a feat to use it properly. That is how all other weapons like it in the book are treated.</p><p></p><p>After reading up a bit more on this weapon, it seems like it weighs all told over 100 lbs with ammo and power and rigging and the gun etc... and, in addition, it was made specifically for mounting on helicopters and airplanes (as seen in the picture below). It is a huge weapon, not a large one...</p><p></p><p><img src="http://www.fas.org/man/dod-101/sys/ac/equip/minigun-s.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>For what it is worth, Urban Arcana will have stats for the XM-214. I am willing to bet it won't be as powerful as the weapon you have described here. In fact, even the exagertated banter about this weapon over at the WOTC boards didn't put this weapon as powerful as you have it listed here.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 726305, member: 2525"] Naw, "magic" is basically replaced by "mastercraft" in d20Modern. You are talking about a normal, purchaseable weapon, not a special one. Not the same comparison. However, that said, if the weapon is $30K, which is about a DC 30 wealth check to obtain, then I suppose that does make it part of the balance of the weapon. You cannot compare damage directly to D&D...you know that. My comparison was only the bare surface - assume you had a normal weapon that was better than all other weapons, what would people say about the balance of that weapon? Easy answer - it is overpowered, and needs to be balanced along with all other weapons. But comparing damage is going beyond comparing broad game concepts and into details that are simply not comparable - D&D doesn't have a MAS check of DC 15. Your weapon does an average of 22 points of damage for a hit - which is going to be above anyones Con score, which means they must make a Fort save at DC 15 or go to -1 no matter who they are, and odds are they will fail that save. So, you have created a killer weapon that will kill pretty much anyone and anything. Does that balance with a DC 30 wealth check? What, are you playing d20 Reality, or d20 Modern? I don't care what the weapon does in real life - if it is not balanced, it shouldn't be in the game. Simple as that. Go play GURPS if you feel the need for reality - me, I want a fun game where my players don't all die from one uber-weapon like this in 6 seconds. Why not just make it a huge weapon then? Is it really that much smaller than M-60 or a M2HB? Making it huge would solve a lot of these issues without making up special new rules about movement and such. Of course both of those weapons require an exotic weapon proficiency feat to use. And if the weapon is on a vehicle, like it often would be? Ordinarily people would run or hide from a tank, but if they just see a vehicle with a guy and a new weapon they may just try to face it down - and all die from an Uber weapon that does more damage than any other weapon in the entire game except a LAW (which has one use only of course AND requires an exotic weapon feat as it's balance). So you have a weapon that does more damage than anything other than a LAW, which is a one use weapon, is lighter than any other weapon that does a lot of damage, and requires no feat to use it like all other weapons that do massive damage, and you think this is perfectly balanced simply because it becomes difficult to move, and costs a lot? I hope your player's enjoy rerolling their characters often! To me, this weapon is not balanced. It needs to be Huge, and it needs to require a feat to use it properly. That is how all other weapons like it in the book are treated. After reading up a bit more on this weapon, it seems like it weighs all told over 100 lbs with ammo and power and rigging and the gun etc... and, in addition, it was made specifically for mounting on helicopters and airplanes (as seen in the picture below). It is a huge weapon, not a large one... [img]http://www.fas.org/man/dod-101/sys/ac/equip/minigun-s.jpg[/img] For what it is worth, Urban Arcana will have stats for the XM-214. I am willing to bet it won't be as powerful as the weapon you have described here. In fact, even the exagertated banter about this weapon over at the WOTC boards didn't put this weapon as powerful as you have it listed here. [/QUOTE]
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