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New Languages: Ideas?
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<blockquote data-quote="paradox42" data-source="post: 3287438" data-attributes="member: 29746"><p>My setting features an entire planet rather than just one continent, and not just the surface of the planet- I also use the idea of the "Underwave" for aquatic cultures, Underdark, and most exotic of all, a Hollow World inside the planet. Each of the seven major landmasses on the outer surface has its own Common, the Underdark has Undercommon, the Underwave has Aquacommon, and the inner world has its own Common (it would have more, but only one of its four continents is inhabited by anything you'd regularly want to converse with).</p><p></p><p>On top of all these, nearly every race has at least one language for itself- Humans are unique in not having a racial tongue, actually (though one highly-isolated subrace does). Elves, for example, can use High Elvish (further specialized by whether it's for the outer or inner surface of the world), Dark Elvish, Sun Elvish (a very secretive subrace that dwells only in one location in the inner world), Sea Elvish, and the Silent Tongue (Drow sign language). I should probably mention that I have a lot more available PC races than most worlds, with the exact count varying by the region you're talking about but worldwide it's on the order of 90 (assuming you count subraces of course). A few races with heavy intrigue/espionage interests have actually invented artificial languages purely for espionage purposes, too.</p><p></p><p>And as if <strong>that</strong> wasn't enough, my setting history also features several extinct cultures and races, and all but three of them have their own (now dead) languages. Of course, archaeologists and historians know most of these dead languages, and can teach them to others, so it's possible to learn them in the modern day.</p><p></p><p>At last count, I think I had about 80 different languages available in my campaign world. Yes, the Bard in my Epic game is not at all sorry she picked up Polyglot at 25th level. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="paradox42, post: 3287438, member: 29746"] My setting features an entire planet rather than just one continent, and not just the surface of the planet- I also use the idea of the "Underwave" for aquatic cultures, Underdark, and most exotic of all, a Hollow World inside the planet. Each of the seven major landmasses on the outer surface has its own Common, the Underdark has Undercommon, the Underwave has Aquacommon, and the inner world has its own Common (it would have more, but only one of its four continents is inhabited by anything you'd regularly want to converse with). On top of all these, nearly every race has at least one language for itself- Humans are unique in not having a racial tongue, actually (though one highly-isolated subrace does). Elves, for example, can use High Elvish (further specialized by whether it's for the outer or inner surface of the world), Dark Elvish, Sun Elvish (a very secretive subrace that dwells only in one location in the inner world), Sea Elvish, and the Silent Tongue (Drow sign language). I should probably mention that I have a lot more available PC races than most worlds, with the exact count varying by the region you're talking about but worldwide it's on the order of 90 (assuming you count subraces of course). A few races with heavy intrigue/espionage interests have actually invented artificial languages purely for espionage purposes, too. And as if [b]that[/b] wasn't enough, my setting history also features several extinct cultures and races, and all but three of them have their own (now dead) languages. Of course, archaeologists and historians know most of these dead languages, and can teach them to others, so it's possible to learn them in the modern day. At last count, I think I had about 80 different languages available in my campaign world. Yes, the Bard in my Epic game is not at all sorry she picked up Polyglot at 25th level. :) [/QUOTE]
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