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New Legends and Lore:Difficulty Class Warfare
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<blockquote data-quote="AeroDm" data-source="post: 5655614" data-attributes="member: 13650"><p>One of the problems with what Mearls is describing and his previous articles is his mention of decoupling actions from skills. That is, he previously didn't want actions like Balance to be subordinated to a skill Balance. As soon as you start giving individual actions ranks, if you don't also have a coordinate skill with a rank that becomes incredibly hard to manage. </p><p></p><p>GSHamster's skill idea linked to up-thread is a more thorough (and probably better) method of what Mearls is describing, but it suffers from that same weakness. If you don't have an awesome skill list, the overall system is going to be wanting in some regard. You exchanged flexibility in one sphere for ease of play in another sphere. A month or two ago, I commented that Mearls' articles were great but a tiche naive, and nothing I've seen since has changed that. I love the direction and the goal, but I've yet to see how he hopes to achieve it in a way that doesn't make sacrifices beyond the gains.</p></blockquote><p></p>
[QUOTE="AeroDm, post: 5655614, member: 13650"] One of the problems with what Mearls is describing and his previous articles is his mention of decoupling actions from skills. That is, he previously didn't want actions like Balance to be subordinated to a skill Balance. As soon as you start giving individual actions ranks, if you don't also have a coordinate skill with a rank that becomes incredibly hard to manage. GSHamster's skill idea linked to up-thread is a more thorough (and probably better) method of what Mearls is describing, but it suffers from that same weakness. If you don't have an awesome skill list, the overall system is going to be wanting in some regard. You exchanged flexibility in one sphere for ease of play in another sphere. A month or two ago, I commented that Mearls' articles were great but a tiche naive, and nothing I've seen since has changed that. I love the direction and the goal, but I've yet to see how he hopes to achieve it in a way that doesn't make sacrifices beyond the gains. [/QUOTE]
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