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New Legends and Lore:Head of the Class
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<blockquote data-quote="Hussar" data-source="post: 5622731" data-attributes="member: 22779"><p>How much is your rogue contributing to a combat vs a golem?</p><p></p><p>As far as the "throwing food to the encounter" goes, well, I'm really not seeing a whole lot of difference.</p><p></p><p>In 1e, I delay the encounter by throwing it some food. If I don't come back, I don't get the kill xp.</p><p></p><p>In 4e, I delay the encounter by throwing it some food. If I don't come back, I don't get xp.</p><p></p><p>Where's the difference?</p><p></p><p>On exploration - Isn't it funny that it's perfectly possible to play earlier versions of D&D without tracking food and ammo but, suddenly, when the rules don't tell you to track food and ammo, people are apparently completely incapable of playing without those rules. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>I can't be the only one who played earlier versions of D&D where we wrote 2 weeks iron rations on our character sheets and then promptly ignored anything remotely resembling daily accounting. And the game played perfectly fine.</p><p></p><p>If you want to track ammo and food in 4e, what's stopping you? The game works perfectly fine if you do. I guess I'm just not really seeing the difference here, other than the baseline now speaks to me instead of you.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5622731, member: 22779"] How much is your rogue contributing to a combat vs a golem? As far as the "throwing food to the encounter" goes, well, I'm really not seeing a whole lot of difference. In 1e, I delay the encounter by throwing it some food. If I don't come back, I don't get the kill xp. In 4e, I delay the encounter by throwing it some food. If I don't come back, I don't get xp. Where's the difference? On exploration - Isn't it funny that it's perfectly possible to play earlier versions of D&D without tracking food and ammo but, suddenly, when the rules don't tell you to track food and ammo, people are apparently completely incapable of playing without those rules. :erm: I can't be the only one who played earlier versions of D&D where we wrote 2 weeks iron rations on our character sheets and then promptly ignored anything remotely resembling daily accounting. And the game played perfectly fine. If you want to track ammo and food in 4e, what's stopping you? The game works perfectly fine if you do. I guess I'm just not really seeing the difference here, other than the baseline now speaks to me instead of you. [/QUOTE]
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