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New legends and lore.....multiclassing sneak peak
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<blockquote data-quote="Li Shenron" data-source="post: 6168784" data-attributes="member: 1465"><p>I am fine with the current implementation of classes, but at least I agree with you about the other stuff, especially <em>races</em>!</p><p></p><p>Ok I understand that my enmity towards +1 to all stats for humans is becoming the pet peeve of a niche of gamers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> But with the current option of swapping stat increases for feats, it should be VERY easy to apply something like that to humans racial package.</p><p></p><p>Also... they must be kidding if they think Half-Elves and Half-Orcs are finished. They look like HALF a race each at the moment! (Actually, this <em>could</em> be a way out of the situation with them...)</p><p></p><p></p><p></p><p>I think this could be rather simple: you just get the feats when you reach that specific level in each class. </p><p></p><p></p><p></p><p>Yep, this is the problem I've talking about in my previous posts <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's even tougher with lesser spellcasters such as Paladins and Rangers.</p><p></p><p></p><p></p><p>Thinking about it, you are probably right... it smells like Mystic Theurge to me. I am not convinced this is a good thing to do, although it might just be the easiest solution if anything else requires another major revision to all classes.</p><p></p><p> </p><p></p><p>I don't like this very much either... At least I hope this ONLY applies to weapon proficiencies, in that case I can still manage it... but it will also get possibly messy when someone takes more than 2 classes.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6168784, member: 1465"] I am fine with the current implementation of classes, but at least I agree with you about the other stuff, especially [I]races[/I]! Ok I understand that my enmity towards +1 to all stats for humans is becoming the pet peeve of a niche of gamers :( But with the current option of swapping stat increases for feats, it should be VERY easy to apply something like that to humans racial package. Also... they must be kidding if they think Half-Elves and Half-Orcs are finished. They look like HALF a race each at the moment! (Actually, this [I]could[/I] be a way out of the situation with them...) I think this could be rather simple: you just get the feats when you reach that specific level in each class. Yep, this is the problem I've talking about in my previous posts :) It's even tougher with lesser spellcasters such as Paladins and Rangers. Thinking about it, you are probably right... it smells like Mystic Theurge to me. I am not convinced this is a good thing to do, although it might just be the easiest solution if anything else requires another major revision to all classes. I don't like this very much either... At least I hope this ONLY applies to weapon proficiencies, in that case I can still manage it... but it will also get possibly messy when someone takes more than 2 classes. [/QUOTE]
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