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New Legends & Lore: Player vs. Character
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<blockquote data-quote="Agamon" data-source="post: 5670280" data-attributes="member: 184"><p>As an aside to this, I DMed for a loooong time before the first time I played. The new DM was, well, new. He ran a published adventure and read the flavor text verbatim. Anything longer than a few sentences and my eyes started to glaze over. This is when I learned that Shakespeare knew what he was talking about when he wrote, "Brevity is the soul of wit." Too much detail is indeed too much of a good thing.</p><p></p><p>Unless you're an orator that people would pay to hear speak, the less said, the better. Say what needs to be said, of course, but paraphrase and be concise. Your players will thank you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Agamon, post: 5670280, member: 184"] As an aside to this, I DMed for a loooong time before the first time I played. The new DM was, well, new. He ran a published adventure and read the flavor text verbatim. Anything longer than a few sentences and my eyes started to glaze over. This is when I learned that Shakespeare knew what he was talking about when he wrote, "Brevity is the soul of wit." Too much detail is indeed too much of a good thing. Unless you're an orator that people would pay to hear speak, the less said, the better. Say what needs to be said, of course, but paraphrase and be concise. Your players will thank you. :) [/QUOTE]
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