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New Legends & Lore: Player vs. Character
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<blockquote data-quote="ExploderWizard" data-source="post: 5675980" data-attributes="member: 66434"><p>That is precisely the heart of the problem. When such combinations are discovered and implemented by clever players the trick in question is then declared "broken" and a rules nerf to stamp out clever play comes down like a hammer on the almighty altar of balance. </p><p> </p><p>When the rules become the central focus of play they will come under greater fire from players attempting to find weaknesses. We see the results of this, constantly shifting goalposts and endless streams of errata all aimed at squelching the efforts of players benefitting from synergies that were included for that very reason. </p><p> </p><p>The end result of all this nonsense is a game that is never complete.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5675980, member: 66434"] That is precisely the heart of the problem. When such combinations are discovered and implemented by clever players the trick in question is then declared "broken" and a rules nerf to stamp out clever play comes down like a hammer on the almighty altar of balance. When the rules become the central focus of play they will come under greater fire from players attempting to find weaknesses. We see the results of this, constantly shifting goalposts and endless streams of errata all aimed at squelching the efforts of players benefitting from synergies that were included for that very reason. The end result of all this nonsense is a game that is never complete. [/QUOTE]
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