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New Legends & Lore: Player vs. Character
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<blockquote data-quote="Hussar" data-source="post: 5677795" data-attributes="member: 22779"><p>So, the whole "official" thing on the cover doesn't matter? The fact that in 3e at least, these all got released as part of the FAQ's. </p><p></p><p>You actually consider the PHB/DMG/MM to be complete in ANY edition? And not in any need of revision after first publication? Honestly?</p><p></p><p></p><p></p><p>Ballocks. Utter and complete balderdash.</p><p></p><p>Sorry, 4e certainly didn't invent this sort of thing. Broken elements have existed in every single edition of the game. The only difference is now the designers are willing to admit that they aren't beings of divine perfection carving the rules in stone tablets for the consumption of us poor, misguided souls. </p><p></p><p>Hrm, have a game where the rules, despite being broken (2e 2 weapon fighting), badly written (1e initiative rules), or just plain ridiculous (15 pound swords) and never, ever let the designers step in and fix things after the fact, or have a game where about 10% of the mechanics get fiddled with once or twice a year and 90% of the game never changes.</p><p></p><p>I'll take the latter thanks.</p><p></p><p>The hyperbole that the errata is so pervasive is ludicrous. I'm looking at the latest errata right now. Fighters have exactly 12 changes from the first printing PHB. Note, not all of these are nerfs, most are simply cleaning up the text. But, a total of 12 changes. Out of 89 powers. Gee, I was right in my first estimate - about 10% changes. Whoopee.</p><p></p><p>Mountain, meet the molehill.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5677795, member: 22779"] So, the whole "official" thing on the cover doesn't matter? The fact that in 3e at least, these all got released as part of the FAQ's. You actually consider the PHB/DMG/MM to be complete in ANY edition? And not in any need of revision after first publication? Honestly? Ballocks. Utter and complete balderdash. Sorry, 4e certainly didn't invent this sort of thing. Broken elements have existed in every single edition of the game. The only difference is now the designers are willing to admit that they aren't beings of divine perfection carving the rules in stone tablets for the consumption of us poor, misguided souls. Hrm, have a game where the rules, despite being broken (2e 2 weapon fighting), badly written (1e initiative rules), or just plain ridiculous (15 pound swords) and never, ever let the designers step in and fix things after the fact, or have a game where about 10% of the mechanics get fiddled with once or twice a year and 90% of the game never changes. I'll take the latter thanks. The hyperbole that the errata is so pervasive is ludicrous. I'm looking at the latest errata right now. Fighters have exactly 12 changes from the first printing PHB. Note, not all of these are nerfs, most are simply cleaning up the text. But, a total of 12 changes. Out of 89 powers. Gee, I was right in my first estimate - about 10% changes. Whoopee. Mountain, meet the molehill. [/QUOTE]
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