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<blockquote data-quote="Riastlin" data-source="post: 5489180" data-attributes="member: 94022"><p>I agree that 1st level PCs in 4ed are clearly more powerful than they ever have been before. I think one way around this though might be the use of the "flashback". Start your campaign off with a look at the past, at how the PCs got together in the first place, and how they acquired their skills and powers etc. Obviously, this will likely only be good for a small number of initial encounters (otherwise what's the point of char gen) but I think it is a way to find the middle ground. </p><p> </p><p>On the flip side, one nice thing about the 4ed 1st level PC is that it, in theory, provides more incentive for players to actually think about their character's backgrounds from the outset. A lot of the players I have played with in the past never really bothered with background until at least a couple levels had passed. Too many PCs wound up in the graveyard right off the bat for them to get too invested in their characters too early.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5489180, member: 94022"] I agree that 1st level PCs in 4ed are clearly more powerful than they ever have been before. I think one way around this though might be the use of the "flashback". Start your campaign off with a look at the past, at how the PCs got together in the first place, and how they acquired their skills and powers etc. Obviously, this will likely only be good for a small number of initial encounters (otherwise what's the point of char gen) but I think it is a way to find the middle ground. On the flip side, one nice thing about the 4ed 1st level PC is that it, in theory, provides more incentive for players to actually think about their character's backgrounds from the outset. A lot of the players I have played with in the past never really bothered with background until at least a couple levels had passed. Too many PCs wound up in the graveyard right off the bat for them to get too invested in their characters too early. [/QUOTE]
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