Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Legends & Lore
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 5489250" data-attributes="member: 22424"><p>I certainly wouldn't want to go back to the days of the 1-4 hp Wizard with one spell! I would agree that this is closer to what I would probably prefer:</p><p></p><p></p><p></p><p>Although, I would suggest they would do well by first setting a baseline, probably using a standard human guardsman, then set the 1st level Fighter to be "a cut above" that. And then balance the 1st level Wizard against that. Trying to establish the fantastical class first sounds like it could cause problems.</p><p></p><p>Anyway...</p><p></p><p>I do feel that between over-optimisation and (especially) stat inflation, the game has ended up compressing the low end of the scale to a point where PCs really get too much too soon. IMO, the game should either recalibrate the DC values to be a bit higher, or (perhaps better) undo some of the inflation that has occurred.</p><p></p><p>I think WotC would do well to give some serious thought to what DC represents the pinacle of real-world human achievement (DC 30 actually seems pretty good), and then some further thought to what level PCs should be able to achieve this DC. IOW, what are the equivalent levels for Einstein, or Tiger Woods, or Bill Gates, or Bill Clinton?</p><p></p><p>(They need to be a bit careful with this. Make the equivalent level too high, and you risk making PCs seem boring by comparison. But if the level is too low, then PCs become superhuman too quickly, and the game risks becoming too cartoony. IMO, both 3e and 4e tend to be a bit too permissive.)</p><p></p><p></p><p></p><p>Agreed. And to be honest, I think most groups work assuming this is the case. It's just that when you start digging into the numbers and try to marry them up with some sort of reality that everything really starts looking exaggerated.</p><p></p><p></p><p></p><p>Indeed. With the exception of Conan, that pretty much ties up with my feel of where these characters <em>should</em> be. (Conan's a bit more tricky, as you say.) I would suggest also that the characters in the Black Company should mostly be low-mid Heroic, Batman is high Paragon, and Achillies is an example of the Epic. Does that seem about right?</p><p></p><p></p><p></p><p>Yep, no argument there. It's just that I would feel rather better if, when designing 5e, they <em>did</em> spend a bit of time with real-world achievements, and calibrated the DCs (and level range) accordingly. As I said, I know D&D isn't in any way a reality-simulator, but I'd still feel better if it had a bit more of a grounding in reality.</p></blockquote><p></p>
[QUOTE="delericho, post: 5489250, member: 22424"] I certainly wouldn't want to go back to the days of the 1-4 hp Wizard with one spell! I would agree that this is closer to what I would probably prefer: Although, I would suggest they would do well by first setting a baseline, probably using a standard human guardsman, then set the 1st level Fighter to be "a cut above" that. And then balance the 1st level Wizard against that. Trying to establish the fantastical class first sounds like it could cause problems. Anyway... I do feel that between over-optimisation and (especially) stat inflation, the game has ended up compressing the low end of the scale to a point where PCs really get too much too soon. IMO, the game should either recalibrate the DC values to be a bit higher, or (perhaps better) undo some of the inflation that has occurred. I think WotC would do well to give some serious thought to what DC represents the pinacle of real-world human achievement (DC 30 actually seems pretty good), and then some further thought to what level PCs should be able to achieve this DC. IOW, what are the equivalent levels for Einstein, or Tiger Woods, or Bill Gates, or Bill Clinton? (They need to be a bit careful with this. Make the equivalent level too high, and you risk making PCs seem boring by comparison. But if the level is too low, then PCs become superhuman too quickly, and the game risks becoming too cartoony. IMO, both 3e and 4e tend to be a bit too permissive.) Agreed. And to be honest, I think most groups work assuming this is the case. It's just that when you start digging into the numbers and try to marry them up with some sort of reality that everything really starts looking exaggerated. Indeed. With the exception of Conan, that pretty much ties up with my feel of where these characters [i]should[/i] be. (Conan's a bit more tricky, as you say.) I would suggest also that the characters in the Black Company should mostly be low-mid Heroic, Batman is high Paragon, and Achillies is an example of the Epic. Does that seem about right? Yep, no argument there. It's just that I would feel rather better if, when designing 5e, they [i]did[/i] spend a bit of time with real-world achievements, and calibrated the DCs (and level range) accordingly. As I said, I know D&D isn't in any way a reality-simulator, but I'd still feel better if it had a bit more of a grounding in reality. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Legends & Lore
Top