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<blockquote data-quote="ThorinTeague" data-source="post: 8938415" data-attributes="member: 7032074"><p>Gurps I have played, in the very early 90s. I remember next to nothing about it, except that I didn’t care for it. Savage Worlds is one of the systems on the table right now among my group, but I haven’t actually tried it yet. I intend to play an adventure or two of rpg x, then move on to another system.</p><p></p><p>Other than that I cut my teeth on Teenage Mutant Ninja Turtles in 1989 when a friend bought me After the Bomb for my 13th birthday. It was the first rpg book I ever looked at. I had been reading it for a good long while when the epiphany set in that I was reading a supplement to a game that requires a core book. I snagged that ASAP and it was off to the races. We played some TMNT and Heroes Unlimited, then Rifts, for a while before I dove headfirst into AD&D and never looked back.</p><p></p><p>I would like to hear more of what you have to say about it, if you want to share.</p></blockquote><p></p>
[QUOTE="ThorinTeague, post: 8938415, member: 7032074"] Gurps I have played, in the very early 90s. I remember next to nothing about it, except that I didn’t care for it. Savage Worlds is one of the systems on the table right now among my group, but I haven’t actually tried it yet. I intend to play an adventure or two of rpg x, then move on to another system. Other than that I cut my teeth on Teenage Mutant Ninja Turtles in 1989 when a friend bought me After the Bomb for my 13th birthday. It was the first rpg book I ever looked at. I had been reading it for a good long while when the epiphany set in that I was reading a supplement to a game that requires a core book. I snagged that ASAP and it was off to the races. We played some TMNT and Heroes Unlimited, then Rifts, for a while before I dove headfirst into AD&D and never looked back. I would like to hear more of what you have to say about it, if you want to share. [/QUOTE]
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