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General Tabletop Discussion
*Pathfinder & Starfinder
New Magic Item Cost Rules
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<blockquote data-quote="Firzair" data-source="post: 801945" data-attributes="member: 1334"><p>Hi Kerrick,</p><p>seems like you overlooked my first premise:</p><p></p><p>The given prices are only the cost the creator has to pay! So the items with charges cost exactly the same as a wand in the DMG (costs given are per 10 charges, so a wand of CLW with 50 charges costs 75 gp * 5 (for 50 charges) = 375 gp to create, the same as in the DMG).</p><p> </p><p>I think you are confusing some things. You can't use powers as often as you like! The rules in the DMG say that an item which allows use of a spell once per round costs the same as an item useable 5 times a day. That's nonsense! Just think about the Bracers of CLW that allows you to cast CLW once per round for a lousy 2000 gp <em>Market value</em>. IMHO the price would be ok if it would allow it 5 times per day.</p><p> </p><p>I don't own the ELH, but I'm not surprised that there are others with the same idea for calculating cost of magic items. But I think you also misunderstood (perhaps it's worded badly by me), the categries with "spell, permanent, from duration of ..." are for items with a continous effect. So if you want an item that gives a continous <em>protection from evil</em> (duration 1 minute/level) would cost 3500 gp to create (divided by 12.5 for the xp cost).</p><p> </p><p>You already know about the special abilties you can put on armor and weapons, don't you? Heavy fortification? Flaming? Shocking burst? Sound familiar?</p><p> </p><p>You have a point here, but there are some items that grant other bonus types and as I said, these should be rules for creation cost calculation, so I thought they should be included.</p><p></p><p>Is there anyone else who wants to help with this table, completing it? What about the given prices? Are you content with the price table given in the DMG or do you have your own tables (perhaps you would like to share)...</p><p></p><p>Greetings</p><p>Firzair</p></blockquote><p></p>
[QUOTE="Firzair, post: 801945, member: 1334"] Hi Kerrick, seems like you overlooked my first premise: The given prices are only the cost the creator has to pay! So the items with charges cost exactly the same as a wand in the DMG (costs given are per 10 charges, so a wand of CLW with 50 charges costs 75 gp * 5 (for 50 charges) = 375 gp to create, the same as in the DMG). I think you are confusing some things. You can't use powers as often as you like! The rules in the DMG say that an item which allows use of a spell once per round costs the same as an item useable 5 times a day. That's nonsense! Just think about the Bracers of CLW that allows you to cast CLW once per round for a lousy 2000 gp [I]Market value[/I]. IMHO the price would be ok if it would allow it 5 times per day. I don't own the ELH, but I'm not surprised that there are others with the same idea for calculating cost of magic items. But I think you also misunderstood (perhaps it's worded badly by me), the categries with "spell, permanent, from duration of ..." are for items with a continous effect. So if you want an item that gives a continous [I]protection from evil[/I] (duration 1 minute/level) would cost 3500 gp to create (divided by 12.5 for the xp cost). You already know about the special abilties you can put on armor and weapons, don't you? Heavy fortification? Flaming? Shocking burst? Sound familiar? You have a point here, but there are some items that grant other bonus types and as I said, these should be rules for creation cost calculation, so I thought they should be included. Is there anyone else who wants to help with this table, completing it? What about the given prices? Are you content with the price table given in the DMG or do you have your own tables (perhaps you would like to share)... Greetings Firzair [/QUOTE]
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