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New magic system: Dictomancy
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<blockquote data-quote="Lord Pendragon" data-source="post: 773955" data-attributes="member: 707"><p>It's an interesting idea, though I'm not sure about the point system. The very reason that psions are general thought of as a weak class is because their system severely limits access to a large portion of their power-list (forced over-specialization, basically.) By having several schools and providing only 2 points and little to no access to non-proficient schools, you're doing the same thing to magic as a whole.</p><p></p><p>Thoughts:</p><p></p><p>You might consider, instead of linking spells to grammatical forms, simply linking them to words themselves. Perhaps there was a "language of the gods" in which gods simply spoke the universe into existence. Now, by knowing words in this Divine Tongue, spellcasters can will Changes into the world. So charm person may be the word for "friendship."</p><p></p><p>As you went into higher levels, you could require that the words be phrases.</p><p></p><p>You might think about balancing the spontaneous casting with casting time. Higher level spells would take much longer to cast (more words, or perhaps more difficulty saying the words). And while you'd eliminate feats such as Silent Spell, you might create others, such as:</p><p></p><p><strong>Slang Sorcery</strong></p><p></p><p>Benefit: You can speak a shorthand version of the Divine Tongue. Spells that require one-full round now take a full-round action, and spells that take a full-round action now take a standard action.</p><p></p><p>Normal: Spells of higher level require longer casting times.</p><p></p><p><strong>Improved Slang Sorcery</strong></p><p></p><p>Prerequisites: Slang Sorcery, Ability to cast 5th-level spells.</p><p></p><p>Benefit: You can speak a shorthand version of the Divine Tongue. Spells that require a standard action now take a move-equivalent action.</p><p></p><p></p><p>Just a few ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 773955, member: 707"] It's an interesting idea, though I'm not sure about the point system. The very reason that psions are general thought of as a weak class is because their system severely limits access to a large portion of their power-list (forced over-specialization, basically.) By having several schools and providing only 2 points and little to no access to non-proficient schools, you're doing the same thing to magic as a whole. Thoughts: You might consider, instead of linking spells to grammatical forms, simply linking them to words themselves. Perhaps there was a "language of the gods" in which gods simply spoke the universe into existence. Now, by knowing words in this Divine Tongue, spellcasters can will Changes into the world. So charm person may be the word for "friendship." As you went into higher levels, you could require that the words be phrases. You might think about balancing the spontaneous casting with casting time. Higher level spells would take much longer to cast (more words, or perhaps more difficulty saying the words). And while you'd eliminate feats such as Silent Spell, you might create others, such as: [b]Slang Sorcery[/b] Benefit: You can speak a shorthand version of the Divine Tongue. Spells that require one-full round now take a full-round action, and spells that take a full-round action now take a standard action. Normal: Spells of higher level require longer casting times. [b]Improved Slang Sorcery[/b] Prerequisites: Slang Sorcery, Ability to cast 5th-level spells. Benefit: You can speak a shorthand version of the Divine Tongue. Spells that require a standard action now take a move-equivalent action. Just a few ideas. :) [/QUOTE]
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