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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New magic system...(long)
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<blockquote data-quote="rootbeergnome" data-source="post: 277623" data-attributes="member: 3462"><p><strong>great idea!</strong></p><p></p><p>greetings! I really enjoy your system that you have developed, as I have always wanted a creative casting system similar to the dragonlance 5th age. I tried a similar system with disastrously slow and painful results, but your system is much more streamlined. </p><p> The only beef I have with systems that utilize creative casting is that they tend to be long and complex. So if you have any players using it they are going to need to get familiar with the rules long before the game starts, otherwise its gonna be like "ok jason, its your turn. What do you do?" "I um, hmmm...Im gonna need a few minutes to calculate the cost for a spell Ill need to use" and then the players lose interest in the combat, or at least in my experience this is how it works. I think I might try out your system though, because it seems pretty well thought out and it also really captures the feel and flavor of fantasy magic users! I will be printing your system out and swiping it for playtesting in my game if you dont mind <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Ill let you know the results, you dont mind do ya? I think I will make the mage players make their spells before the game starts though, so as not to slow down the combat. Well good luck, and you are on to something really creative and cool, and that is what DnD is all about!</p><p>-RB Gnome</p></blockquote><p></p>
[QUOTE="rootbeergnome, post: 277623, member: 3462"] [b]great idea![/b] greetings! I really enjoy your system that you have developed, as I have always wanted a creative casting system similar to the dragonlance 5th age. I tried a similar system with disastrously slow and painful results, but your system is much more streamlined. The only beef I have with systems that utilize creative casting is that they tend to be long and complex. So if you have any players using it they are going to need to get familiar with the rules long before the game starts, otherwise its gonna be like "ok jason, its your turn. What do you do?" "I um, hmmm...Im gonna need a few minutes to calculate the cost for a spell Ill need to use" and then the players lose interest in the combat, or at least in my experience this is how it works. I think I might try out your system though, because it seems pretty well thought out and it also really captures the feel and flavor of fantasy magic users! I will be printing your system out and swiping it for playtesting in my game if you dont mind :) Ill let you know the results, you dont mind do ya? I think I will make the mage players make their spells before the game starts though, so as not to slow down the combat. Well good luck, and you are on to something really creative and cool, and that is what DnD is all about! -RB Gnome [/QUOTE]
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New magic system...(long)
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