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*Pathfinder & Starfinder
New magic system...(long)
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<blockquote data-quote="vturlough" data-source="post: 303130" data-attributes="member: 3268"><p><strong>None at the moment . . .</strong></p><p></p><p>Greetings!</p><p></p><p>Sorry, it might be a while before I am active on the boards again. I have my campaign starting Tuesday and I am running an Epic level for the 24 hour gaming weekend that the local gameshop is hosting. Lots of things to prepare! Not enough time!</p><p></p><p>In general, I have tried to work with the idea of elements but, in my 20th century ways, it doesn't work. If we are allowed to say that advanced magic is similar to advanced technology, assumably mages would also not think in terms of elements. </p><p></p><p>For example, SS put healing in Earth. I personally think it fits better in water. Who is right? (Yes, the DM, but I am talking about an idea here. A concept.) Why is scrying in Fire and Water? What does fire have to do with the past?</p><p></p><p>My point is that these are extremely forced. They could fit but I don't think they are the best fit. </p><p></p><p>If you want to stick with elements, what about adding Spirit? Wood? Entropy? (instead of Void, which again, imo, makes more sense for an "element".) Animus? Mineral? Metal? Ash? Ooze? Salt? </p><p></p><p>Essentially, the elements were used when people thought that was all there was. By limiting ourselves to that, we force definitions onto them that not everyone will agree with, which is my problem. If you want Illusions, why not have that? Same for Divination, etc. Don't call them schools, call them philosophies, or whatever. </p><p></p><p>That's my two coppers.</p><p></p><p>turlough</p></blockquote><p></p>
[QUOTE="vturlough, post: 303130, member: 3268"] [b]None at the moment . . .[/b] Greetings! Sorry, it might be a while before I am active on the boards again. I have my campaign starting Tuesday and I am running an Epic level for the 24 hour gaming weekend that the local gameshop is hosting. Lots of things to prepare! Not enough time! In general, I have tried to work with the idea of elements but, in my 20th century ways, it doesn't work. If we are allowed to say that advanced magic is similar to advanced technology, assumably mages would also not think in terms of elements. For example, SS put healing in Earth. I personally think it fits better in water. Who is right? (Yes, the DM, but I am talking about an idea here. A concept.) Why is scrying in Fire and Water? What does fire have to do with the past? My point is that these are extremely forced. They could fit but I don't think they are the best fit. If you want to stick with elements, what about adding Spirit? Wood? Entropy? (instead of Void, which again, imo, makes more sense for an "element".) Animus? Mineral? Metal? Ash? Ooze? Salt? Essentially, the elements were used when people thought that was all there was. By limiting ourselves to that, we force definitions onto them that not everyone will agree with, which is my problem. If you want Illusions, why not have that? Same for Divination, etc. Don't call them schools, call them philosophies, or whatever. That's my two coppers. turlough [/QUOTE]
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